Script v1.4.4.0
Engine v7.0.0.2
- General
- Entity
- Node
- Scenegraph
- Lighting
- Camera
- Shape
- Particle System
- Physics
- Spline
- Animation
- Overlays
- Sound
- Input
- XML
- Network
- Callbacks
- Text Rendering
- Terrain Detail
- Tire Track
- Editor
- Rendering
- String
- Math
- I3D
- Fillplanes
Foundation Reference
drawDebugLine
DescriptionRender a line. Only use for debug renderingDefinition
drawDebugLine(float x0, float y0, float z0, float r0, float g0, float b0, float x1, float y1, float z1, float r1, float g1, float b1)Arguments
float | x0 | start x position |
float | y0 | start y position |
float | z0 | start z position |
float | r0 | start red color component [0, 1] |
float | g0 | start green color component [0, 1] |
float | b0 | start blue color component [0, 1] |
float | x1 | end x position |
float | y1 | end y position |
float | z1 | end z position |
float | r1 | end red color component [0, 1] |
float | g1 | end green color component [0, 1] |
float | b1 | end blue color component [0, 1] |