Script v1.4.4.0
Engine v7.0.0.2
- General
- Entity
- Node
- Scenegraph
- Lighting
- Camera
- Shape
- Particle System
- Physics
- Spline
- Animation
- Overlays
- Sound
- Input
- XML
- createXMLFile
- getXMLBool
- getXMLFloat
- getXMLInt
- getXMLString
- hasXMLProperty
- loadXMLFile
- loadXMLFileFromMemory
- removeXMLProperty
- saveXMLFile
- saveXMLFileToMemory
- setXMLBool
- setXMLFloat
- setXMLInt
- setXMLString
- Network
- Callbacks
- Text Rendering
- Terrain Detail
- Tire Track
- Editor
- Rendering
- String
- Math
- I3D
- Fillplanes
Foundation Reference
loadXMLFile
DescriptionLoad XML fileDefinition
loadXMLFile(string objectName, string filename)Arguments
string | objectName | internal name for the object created |
string | filename | filename (full path) |
integer | xmlId | id of the xml object |