Script v1.4.4.0
Engine v7.0.0.2
- General
- Entity
- Node
- Scenegraph
- Lighting
- Camera
- Shape
- Particle System
- Physics
- Spline
- Animation
- Overlays
- Sound
- Input
- XML
- Network
- streamAlignReadToByteBoundary
- streamAlignWriteToByteBoundary
- streamGetNumOfUnreadBits
- streamGetReadOffset
- streamGetWriteOffset
- streamReadBool
- streamReadFloat32
- streamReadInt16
- streamReadInt32
- streamReadInt8
- streamReadIntN
- streamReadManualTimestamp
- streamReadString
- streamReadUInt16
- streamReadUInt8
- streamReadUIntN
- streamSetReadOffset
- streamSetWriteOffset
- streamWriteBool
- streamWriteFloat32
- streamWriteInt16
- streamWriteInt32
- streamWriteInt8
- streamWriteIntN
- streamWriteManualTimestamp
- streamWriteStream
- streamWriteString
- streamWriteTimestamp
- streamWriteUInt16
- streamWriteUInt8
- streamWriteUIntN
- Callbacks
- Text Rendering
- Terrain Detail
- Tire Track
- Editor
- Rendering
- String
- Math
- I3D
- Fillplanes
Foundation Reference
streamAlignReadToByteBoundary
DescriptionStream align read to byte boundaryDefinition
streamAlignReadToByteBoundary(integer streamId)Arguments
integer | streamId | id of the network stream |