| 68 | function AIVehicle:load(savegame) |
| 69 | |
| 70 | self.onStartAiVehicle = SpecializationUtil.callSpecializationsFunction("onStartAiVehicle"); |
| 71 | self.onStopAiVehicle = SpecializationUtil.callSpecializationsFunction("onStopAiVehicle"); |
| 72 | self.getAdditionalAIPrice = SpecializationUtil.callSpecializationsFunction("getAdditionalAIPrice"); |
| 73 | self.setAIConveyorBeltAngle = SpecializationUtil.callSpecializationsFunction("setAIConveyorBeltAngle"); |
| 74 | |
| 75 | self.getDeactivateOnLeave = Utils.overwrittenFunction(self.getDeactivateOnLeave, AIVehicle.getDeactivateOnLeave); |
| 76 | self.canStartAIVehicle = AIVehicle.canStartAIVehicle; |
| 77 | self.startAIVehicle = AIVehicle.startAIVehicle; |
| 78 | self.stopAIVehicle = AIVehicle.stopAIVehicle; |
| 79 | self.getVehicleData = AIVehicle.getVehicleData; |
| 80 | self.setDriveStrategies = AIVehicle.setDriveStrategies; |
| 81 | |
| 82 | |
| 83 | self.aiVehicleDirectionNode = self.steeringCenterNode; -- defined and created by ackermann steering |
| 84 | if self.aiVehicleDirectionNode == nil then |
| 85 | print("Warning: AIVehicle can't be loaded for "..tostring(self.configFileName)..", because the setup for Ackermann Steering is missing!"); |
| 86 | end |
| 87 | |
| 88 | self.aiIsStarted = false; |
| 89 | self.isAllowedToDrive = true; |
| 90 | |
| 91 | self.aiImplementList = {}; |
| 92 | self.aiToolsDirtyFlag = true; |
| 93 | |
| 94 | self.driveStrategies = {}; |
| 95 | |
| 96 | self.trafficCollisionIgnoreList = {}; |
| 97 | |
| 98 | self.didNotMoveTimeout = Utils.getNoNil( getXMLFloat(self.xmlFile, "vehicle.ai.didNotMoveTimeout#value"), 5000); |
| 99 | if getXMLBool(self.xmlFile, "vehicle.ai.didNotMoveTimeout#deactivated") then |
| 100 | self.didNotMoveTimeout = math.huge; |
| 101 | end; |
| 102 | |
| 103 | self.didNotMoveTimer = self.didNotMoveTimeout; |
| 104 | |
| 105 | -- |
| 106 | local aiLightState = Utils.getNoNil( getXMLInt(self.xmlFile, "vehicle.ai.lightState#index"), 3); |
| 107 | if self.lightStates ~= nil and #self.lightStates > 0 then |
| 108 | if self.lightStates[aiLightState] == nil then |
| 109 | aiLightState = 1; |
| 110 | end |
| 111 | self.aiLightsTypesMask = 0 |
| 112 | for _, lightType in pairs(self.lightStates[aiLightState]) do |
| 113 | self.aiLightsTypesMask = bitOR(self.aiLightsTypesMask, 2^lightType); |
| 114 | end |
| 115 | end |
| 116 | |
| 117 | -- used for visual debuging |
| 118 | self.debugTexts = {}; |
| 119 | self.debugLines = {}; |
| 120 | self.debugPoints = {}; |
| 121 | |
| 122 | self.pricePerMS = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.ai.pricePerHour"), 2000)/60/60/1000; |
| 123 | |
| 124 | self.isConveyorBelt = hasXMLProperty(self.xmlFile, "vehicle.ai.conveyorBelt"); |
| 125 | if self.isConveyorBelt then |
| 126 | self.aiConveyorBelt = {}; |
| 127 | self.aiConveyorBelt.minAngle = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.ai.conveyorBelt#minAngle"), 5); |
| 128 | self.aiConveyorBelt.maxAngle = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.ai.conveyorBelt#maxAngle"), 45); |
| 129 | self.aiConveyorBelt.stepSize = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.ai.conveyorBelt#stepSize"), 5); |
| 130 | self.aiConveyorBelt.currentAngle = self.aiConveyorBelt.minAngle; |
| 131 | |
| 132 | self.aiConveyorBelt.speed = Utils.getNoNil(getXMLFloat(self.xmlFile, "vehicle.ai.conveyorBelt#speed"), 1); |
| 133 | self.aiConveyorBelt.centerWheelIndex = Utils.getNoNil(getXMLInt(self.xmlFile, "vehicle.ai.conveyorBelt#centerWheelIndex"), 1); |
| 134 | self.aiConveyorBelt.backWheelIndex = Utils.getNoNil(getXMLInt(self.xmlFile, "vehicle.ai.conveyorBelt#backWheelIndex"), 2); |
| 135 | end; |
| 136 | |
| 137 | self.isHired = false; |
| 138 | self.isHirableBlocked = false; |
| 139 | end |
| 215 | function AIVehicle:update(dt) |
| 216 | |
| 217 | local activeForInput = not g_gui:getIsGuiVisible() and not g_currentMission.isPlayerFrozen and self.isEntered; |
| 218 | |
| 219 | if activeForInput and AIVehicle.aiDebugRendering then |
| 220 | if #self.debugTexts > 0 then |
| 221 | for i,text in pairs(self.debugTexts) do |
| 222 | renderText(0.7, 0.92-(0.02*i), 0.02, text); |
| 223 | end |
| 224 | end |
| 225 | if #self.debugLines > 0 then |
| 226 | for _,l in pairs(self.debugLines) do |
| 227 | drawDebugLine(l.s[1],l.s[2],l.s[3], l.c[1],l.c[2],l.c[3], l.e[1],l.e[2],l.e[3], l.c[1],l.c[2],l.c[3]); |
| 228 | end |
| 229 | end |
| 230 | end |
| 231 | |
| 232 | if activeForInput then |
| 233 | if InputBinding.hasEvent(InputBinding.TOGGLE_AI) and not g_currentMission.inGameMessage:getIsVisible() then |
| 234 | if g_currentMission:getHasPermission("hireAI") then |
| 235 | if self.aiIsStarted then |
| 236 | self:stopAIVehicle(AIVehicle.STOP_REASON_USER); |
| 237 | else |
| 238 | if self:canStartAIVehicle() then |
| 239 | self:startAIVehicle(nil, false); |
| 240 | end |
| 241 | end |
| 242 | end |
| 243 | end |
| 244 | if self.isConveyorBelt then |
| 245 | if InputBinding.hasEvent(InputBinding.IMPLEMENT_EXTRA3) and not self.aiIsStarted then |
| 246 | local newAngle = self.aiConveyorBelt.currentAngle + self.aiConveyorBelt.stepSize |
| 247 | if newAngle > self.aiConveyorBelt.maxAngle then |
| 248 | newAngle = self.aiConveyorBelt.minAngle; |
| 249 | end |
| 250 | |
| 251 | self:setAIConveyorBeltAngle(newAngle); |
| 252 | end |
| 253 | end; |
| 254 | end |
| 255 | |
| 256 | if self:getIsActive() then |
| 257 | if self.aiToolsDirtyFlag == true then |
| 258 | self.aiToolsDirtyFlag = false; |
| 259 | self:getVehicleData(); |
| 260 | end |
| 261 | end |
| 262 | |
| 263 | --# only run on server side? |
| 264 | if not self.isServer then |
| 265 | return; |
| 266 | end |
| 267 | |
| 268 | if self.aiIsStarted then |
| 269 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 270 | for i=1,#self.driveStrategies do |
| 271 | local driveStrategy = self.driveStrategies[i]; |
| 272 | driveStrategy:update(dt); |
| 273 | end |
| 274 | end |
| 275 | end |
| 276 | |
| 277 | if self.isHired then |
| 278 | self.forceIsActive = true; |
| 279 | self.stopMotorOnLeave = false; |
| 280 | self.steeringEnabled = false; |
| 281 | |
| 282 | -- check light and turn on dependent on daytime |
| 283 | if self.aiLightsTypesMask ~= nil then |
| 284 | |
| 285 | local dayMinutes = g_currentMission.environment.dayTime/(1000*60); |
| 286 | local needLights = (dayMinutes > (19*60) or dayMinutes < (6*60)); |
| 287 | |
| 288 | if needLights then |
| 289 | if self.lightsTypesMask ~= self.aiLightsTypesMask then |
| 290 | self:setLightsTypesMask(self.aiLightsTypesMask); |
| 291 | end |
| 292 | else |
| 293 | if self.lightsTypesMask ~= 0 then |
| 294 | self:setLightsTypesMask(0); |
| 295 | end |
| 296 | end |
| 297 | |
| 298 | end |
| 299 | |
| 300 | end; |
| 301 | end |
| 306 | function AIVehicle:updateTick(dt) |
| 307 | |
| 308 | --# only run on server side? |
| 309 | if not self.isServer then |
| 310 | return; |
| 311 | end |
| 312 | |
| 313 | if self.isHired and self.isServer and not self.isHirableBlocked then |
| 314 | local difficultyMultiplier = g_currentMission.missionInfo.buyPriceMultiplier; |
| 315 | g_currentMission:addSharedMoney(-dt*difficultyMultiplier*self.pricePerMS, "wagePayment"); |
| 316 | g_currentMission:addMoneyChange(-dt*difficultyMultiplier*self.pricePerMS, FSBaseMission.MONEY_TYPE_AI) |
| 317 | end; |
| 318 | |
| 319 | self.debugTexts = {}; |
| 320 | self.debugLines = {}; |
| 321 | |
| 322 | if self.aiIsStarted then |
| 323 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 324 | |
| 325 | local vX,vY,vZ = getWorldTranslation(self.aiVehicleDirectionNode); |
| 326 | |
| 327 | local tX, tZ, moveForwards, maxSpeed, distanceToStop; |
| 328 | for i=1,#self.driveStrategies do |
| 329 | local driveStrategy = self.driveStrategies[i]; |
| 330 | tX, tZ, moveForwards, maxSpeed, distanceToStop = driveStrategy:getDriveData(dt, vX,vY,vZ) |
| 331 | if tX ~= nil or not self.aiIsStarted then |
| 332 | break; |
| 333 | end |
| 334 | end |
| 335 | |
| 336 | if tX == nil then |
| 337 | if self.aiIsStarted then -- check if AI is till active, because it might have been kicked by a strategy |
| 338 | self:stopAIVehicle(AIVehicle.STOP_REASON_REGULAR); |
| 339 | end |
| 340 | return; |
| 341 | end |
| 342 | |
| 343 | local lx, lz = AIVehicleUtil.getDriveDirection(self.aiVehicleDirectionNode, tX, vY, tZ); |
| 344 | if not moveForwards then |
| 345 | lx, lz = -lx, -lz; |
| 346 | end |
| 347 | |
| 348 | local acceleration = 1.0; |
| 349 | |
| 350 | local minimumSpeed = 5; |
| 351 | local lookAheadDistance = 5; |
| 352 | |
| 353 | local distSpeed = math.max(minimumSpeed, maxSpeed * math.min(1, distanceToStop/lookAheadDistance)); |
| 354 | local speedLimit, _ = self:getSpeedLimit(); |
| 355 | maxSpeed = math.min(maxSpeed, distSpeed, speedLimit); |
| 356 | maxSpeed = math.min(maxSpeed, self.cruiseControl.speed); |
| 357 | |
| 358 | self.isAllowedToDrive = maxSpeed ~= 0; |
| 359 | |
| 360 | local pX,pY,pZ = worldToLocal(self.aiVehicleDirectionNode, tX,vY,tZ); |
| 361 | if not moveForwards and self.articulatedAxis ~= nil then |
| 362 | if self.articulatedAxis.aiRevereserNode ~= nil and self.aiToolReverserDirectionNode == nil then |
| 363 | pX,pY,pZ = worldToLocal(self.articulatedAxis.aiRevereserNode, tX,vY,tZ); |
| 364 | end |
| 365 | end |
| 366 | |
| 367 | local doNotSteer = nil; |
| 368 | if self.isConveyorBelt then |
| 369 | doNotSteer = true; |
| 370 | end; |
| 371 | |
| 372 | AIVehicleUtil.driveToPoint(self, dt, acceleration, self.isAllowedToDrive, moveForwards, pX, pZ, maxSpeed, doNotSteer); |
| 373 | |
| 374 | -- worst case check: did not move but should have moved |
| 375 | if self.isAllowedToDrive and self:getLastSpeed() < 0.5 then |
| 376 | self.didNotMoveTimer = self.didNotMoveTimer - dt; |
| 377 | else |
| 378 | self.didNotMoveTimer = self.didNotMoveTimeout; |
| 379 | end |
| 380 | if self.didNotMoveTimer < 0 then |
| 381 | self:stopAIVehicle(AIVehicle.STOP_REASON_BLOCKED_BY_OBJECT); |
| 382 | end |
| 383 | |
| 384 | end |
| 385 | end |
| 386 | end |
| 390 | function AIVehicle:draw() |
| 391 | if g_currentMission:getHasPermission("hireAI") then |
| 392 | if self.aiIsStarted then |
| 393 | g_currentMission:addHelpButtonText(g_i18n:getText("action_dismissEmployee"), InputBinding.TOGGLE_AI, nil, GS_PRIO_HIGH); |
| 394 | else |
| 395 | if self:canStartAIVehicle() then |
| 396 | g_currentMission:addHelpButtonText(g_i18n:getText("action_hireEmployee"), InputBinding.TOGGLE_AI, nil, GS_PRIO_HIGH); |
| 397 | end |
| 398 | end |
| 399 | end |
| 400 | |
| 401 | if self.isConveyorBelt then |
| 402 | if self:getIsActiveForInput(true) and not self.aiIsStarted then |
| 403 | g_currentMission:addHelpButtonText(string.format(g_i18n:getText("action_conveyorBeltChangeAngle"), string.format("%.0f", self.aiConveyorBelt.currentAngle)), InputBinding.IMPLEMENT_EXTRA3, nil, GS_PRIO_NORMAL); |
| 404 | end |
| 405 | end; |
| 406 | -- |
| 407 | if not self.isServer then |
| 408 | return; |
| 409 | end |
| 410 | if self.aiIsStarted then |
| 411 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 412 | for i=1,#self.driveStrategies do |
| 413 | local driveStrategy = self.driveStrategies[i]; |
| 414 | if driveStrategy.draw ~= nil then |
| 415 | driveStrategy:draw(); |
| 416 | end |
| 417 | end |
| 418 | end |
| 419 | end |
| 420 | end |
| 508 | function AIVehicle:startAIVehicle(helperIndex, noEventSend) |
| 509 | if helperIndex ~= nil then |
| 510 | self.currentHelper = HelperUtil.helperIndexToDesc[helperIndex] |
| 511 | else |
| 512 | self.currentHelper = HelperUtil.getRandomHelper() |
| 513 | end |
| 514 | |
| 515 | HelperUtil.useHelper(self.currentHelper) |
| 516 | |
| 517 | g_currentMission.missionStats:updateStats("workersHired", 1); |
| 518 | |
| 519 | if noEventSend == nil or noEventSend == false then |
| 520 | if g_server ~= nil then |
| 521 | g_server:broadcastEvent(AIVehicleSetStartedEvent:new(self, nil, true, self.currentHelper), nil, nil, self); |
| 522 | else |
| 523 | g_client:getServerConnection():sendEvent(AIVehicleSetStartedEvent:new(self, nil, true, self.currentHelper)); |
| 524 | end |
| 525 | end |
| 526 | self:onStartAiVehicle(); |
| 527 | end |
| 533 | function AIVehicle:stopAIVehicle(reason, noEventSend) |
| 534 | if noEventSend == nil or noEventSend == false then |
| 535 | if g_server ~= nil then |
| 536 | g_server:broadcastEvent(AIVehicleSetStartedEvent:new(self, reason, false), nil, nil, self); |
| 537 | else |
| 538 | g_client:getServerConnection():sendEvent(AIVehicleSetStartedEvent:new(self, reason, false)); |
| 539 | end |
| 540 | end |
| 541 | |
| 542 | if reason ~= nil and reason ~= AIVehicle.STOP_REASON_USER then |
| 543 | local notificationType = FSBaseMission.INGAME_NOTIFICATION_CRITICAL |
| 544 | if reason == AIVehicle.STOP_REASON_REGULAR then |
| 545 | notificationType = FSBaseMission.INGAME_NOTIFICATION_OK |
| 546 | end |
| 547 | g_currentMission:addIngameNotification(notificationType, string.format(g_i18n:getText(AIVehicle.REASON_TEXT_MAPPING[reason]), self.currentHelper.name)) |
| 548 | end |
| 549 | |
| 550 | HelperUtil.releaseHelper(self.currentHelper) |
| 551 | |
| 552 | g_currentMission.missionStats:updateStats("workersHired", -1); |
| 553 | |
| 554 | self:onStopAiVehicle(); |
| 555 | end |
| 559 | function AIVehicle:onStartAiVehicle() |
| 560 | if not self.aiIsStarted then |
| 561 | if not self.isHired then |
| 562 | AIVehicle.numHirablesHired = AIVehicle.numHirablesHired + 1; |
| 563 | end; |
| 564 | self.isHired = true; |
| 565 | self.isHirableBlocked = false; |
| 566 | self.forceIsActive = true; |
| 567 | self.stopMotorOnLeave = false; |
| 568 | self.steeringEnabled = false; |
| 569 | self.disableCharacterOnLeave = false; |
| 570 | |
| 571 | if self.vehicleCharacter ~= nil then |
| 572 | self.vehicleCharacter:delete(); |
| 573 | self.vehicleCharacter:loadCharacter(self.currentHelper.xmlFilename, getUserRandomizedMpColor(self.currentHelper.name)) |
| 574 | if self.isEntered then |
| 575 | self.vehicleCharacter:setCharacterVisibility(false) |
| 576 | end |
| 577 | end |
| 578 | |
| 579 | local hotspotX, _, hotspotZ = getWorldTranslation(self.rootNode); |
| 580 | |
| 581 | local _, textSize = getNormalizedScreenValues(0, 6); |
| 582 | local _, textOffsetY = getNormalizedScreenValues(0, 11.5); |
| 583 | local width, height = getNormalizedScreenValues(15,15) |
| 584 | self.mapAIHotspot = g_currentMission.ingameMap:createMapHotspot("helper", self.currentHelper.name, nil, getNormalizedUVs({776, 520, 240, 240}), {0.052, 0.1248, 0.672, 1}, hotspotX, hotspotZ, width, height, false, false, true, self.components[1].node, true, MapHotspot.CATEGORY_AI, textSize, textOffsetY, {1, 1, 1, 1}, nil, getNormalizedUVs({776, 520, 240, 240}), Overlay.ALIGN_VERTICAL_MIDDLE, 0.7) |
| 585 | self.aiIsStarted = true; |
| 586 | |
| 587 | if self.isServer then |
| 588 | self:getVehicleData(); |
| 589 | self:setDriveStrategies(); |
| 590 | end |
| 591 | |
| 592 | self:aiTurnOn(); |
| 593 | for _,implement in pairs(self.aiImplementList) do |
| 594 | implement.object:aiTurnOn(); |
| 595 | end |
| 596 | end |
| 597 | end |
| 601 | function AIVehicle:onStopAiVehicle() |
| 602 | if self.aiIsStarted then |
| 603 | if self.isHired then |
| 604 | AIVehicle.numHirablesHired = math.max(AIVehicle.numHirablesHired - 1, 0); |
| 605 | end; |
| 606 | |
| 607 | self.isHired = false; |
| 608 | |
| 609 | self.forceIsActive = false; |
| 610 | self.stopMotorOnLeave = true; |
| 611 | self.steeringEnabled = true; |
| 612 | |
| 613 | self.disableCharacterOnLeave = true; |
| 614 | |
| 615 | if self.vehicleCharacter ~= nil then |
| 616 | self.vehicleCharacter:delete(); |
| 617 | end |
| 618 | |
| 619 | if self.isEntered or self.isControlled then |
| 620 | if self.vehicleCharacter ~= nil then |
| 621 | self.vehicleCharacter:loadCharacter(PlayerUtil.playerIndexToDesc[self.playerIndex].xmlFilename, self.playerColorIndex) |
| 622 | self.vehicleCharacter:setCharacterVisibility(not self.isEntered) |
| 623 | end |
| 624 | end; |
| 625 | self.currentHelper = nil |
| 626 | |
| 627 | if self.mapAIHotspot ~= nil then |
| 628 | g_currentMission.ingameMap:deleteMapHotspot(self.mapAIHotspot); |
| 629 | self.mapAIHotspot = nil; |
| 630 | end |
| 631 | |
| 632 | self:setCruiseControlState(Drivable.CRUISECONTROL_STATE_OFF, true); |
| 633 | if self.isServer then |
| 634 | WheelsUtil.updateWheelsPhysics(self, 0, self.lastSpeedReal, 0, true, self.requiredDriveMode); |
| 635 | |
| 636 | if not g_currentMission.missionInfo.automaticMotorStartEnabled and not self.isControlled then |
| 637 | self:stopMotor(); |
| 638 | end |
| 639 | |
| 640 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 641 | for i=#self.driveStrategies,1,-1 do |
| 642 | self.driveStrategies[i]:delete(); |
| 643 | table.remove(self.driveStrategies, i); |
| 644 | end |
| 645 | self.driveStrategies = {}; |
| 646 | end |
| 647 | end |
| 648 | |
| 649 | self:aiTurnOff(); |
| 650 | for _,implement in pairs(self.aiImplementList) do |
| 651 | if implement.object ~= nil then |
| 652 | implement.object:aiTurnOff(); |
| 653 | end; |
| 654 | end |
| 655 | |
| 656 | self.aiIsStarted = false; |
| 657 | end |
| 658 | end |
| 669 | function AIVehicle:getVehicleData() |
| 670 | |
| 671 | self.aiImplementList = {}; |
| 672 | |
| 673 | if self.aiLeftMarker ~= nil and self.aiRightMarker ~= nil and self.aiBackMarker ~= nil then |
| 674 | table.insert(self.aiImplementList, {object=self}); |
| 675 | end |
| 676 | |
| 677 | AIVehicleUtil.getImplementList(self, self.aiImplementList); |
| 678 | |
| 679 | --# check type and relative position of implement |
| 680 | if self.aiImplementList ~= nil then |
| 681 | for _,implement in pairs(self.aiImplementList) do |
| 682 | |
| 683 | if implement.object.attacherVehicle ~= nil then |
| 684 | local jointDesc = implement.object.attacherVehicle.attacherJoints[implement.jointDescIndex]; |
| 685 | if jointDesc.rotationNode ~= nil or jointDesc.aiAllowTurnBackward then |
| 686 | implement.isTool = true; |
| 687 | else |
| 688 | implement.isTool = false; |
| 689 | end |
| 690 | else |
| 691 | implement.isTool = true; |
| 692 | end |
| 693 | |
| 694 | end |
| 695 | end |
| 696 | |
| 697 | end |
| 701 | function AIVehicle:setDriveStrategies() |
| 702 | if self.aiImplementList ~= nil and #self.aiImplementList > 0 then |
| 703 | |
| 704 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 705 | for i=#self.driveStrategies,1,-1 do |
| 706 | self.driveStrategies[i]:delete(); |
| 707 | table.remove(self.driveStrategies, i); |
| 708 | end |
| 709 | self.driveStrategies = {}; |
| 710 | end |
| 711 | |
| 712 | local foundCombine = false; |
| 713 | for _,implement in pairs(self.aiImplementList) do |
| 714 | if SpecializationUtil.hasSpecialization(Combine, implement.object.specializations) then |
| 715 | foundCombine = true; |
| 716 | break; |
| 717 | end |
| 718 | end |
| 719 | foundCombine = foundCombine or SpecializationUtil.hasSpecialization(Combine, self.specializations); |
| 720 | if foundCombine then |
| 721 | local driveStrategyCombine = AIDriveStrategyCombine:new(); |
| 722 | driveStrategyCombine:setAIVehicle(self); |
| 723 | table.insert(self.driveStrategies, driveStrategyCombine); |
| 724 | end |
| 725 | |
| 726 | local driveStrategyCollision = AIDriveStrategyCollision:new(); |
| 727 | local driveStrategyStraight = AIDriveStrategyStraight:new(); |
| 728 | |
| 729 | driveStrategyCollision:setAIVehicle(self); |
| 730 | driveStrategyStraight:setAIVehicle(self); |
| 731 | |
| 732 | table.insert(self.driveStrategies, driveStrategyCollision); |
| 733 | table.insert(self.driveStrategies, driveStrategyStraight); |
| 734 | end |
| 735 | |
| 736 | if self.isConveyorBelt then |
| 737 | if self.driveStrategies ~= nil and #self.driveStrategies > 0 then |
| 738 | for i=#self.driveStrategies,1,-1 do |
| 739 | self.driveStrategies[i]:delete(); |
| 740 | table.remove(self.driveStrategies, i); |
| 741 | end |
| 742 | self.driveStrategies = {}; |
| 743 | end |
| 744 | |
| 745 | local aiDriveStrategyConveyor = AIDriveStrategyConveyor:new(); |
| 746 | |
| 747 | aiDriveStrategyConveyor:setAIVehicle(self); |
| 748 | |
| 749 | table.insert(self.driveStrategies, aiDriveStrategyConveyor); |
| 750 | end; |
| 751 | end |