Script v1_7_1_0
- AI
- Animals
- Collections
- Contracts
- Debug
- Economy
- Elements
- EnvironmentalScore
- Errors
- Events
- GUI
- Handtools
- Hud
- I3d
- Input
- Jobs
- Maps
- Materials
- Misc
- Objects
- Parameters
- AIParameter
- AIParameterFillType
- AIParameterGroup
- AIParameterLoadingStation
- AIParameterLooping
- AIParameterPosition
- AIParameterPositionAngle
- AIParameterUnloadingStati...
- AIParameterVehicle
- Placeables
- Placement
- Player
- Shop
- Sounds
- Specialization
- Specializations
- StateMachine
- Statistics
- Tasks
- Triggers
- Utils
- Vehicles
Engine v1_7_1_0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- general
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- NoteNode
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- VoiceChat
- XML
Foundation Reference
AIParameter
FunctionsgetCanBeChanged
DescriptionDefinitiongetCanBeChanged()Code
55 | function AIParameter:getCanBeChanged() |
56 | return true |
57 | end |
getIsValid
DescriptionDefinitiongetIsValid()Code
43 | function AIParameter:getIsValid() |
44 | return self.isValid |
45 | end |
getString
DescriptionDefinitiongetString()Code
61 | function AIParameter:getString() |
62 | return "" |
63 | end |
getType
DescriptionDefinitiongetType()Code
37 | function AIParameter:getType() |
38 | return self.type |
39 | end |
new
DescriptionDefinitionnew()Code
16 | function AIParameter.new(customMt) |
17 | local self = setmetatable({}, customMt or AIParameter_mt) |
18 | |
19 | self.type = AIParameterType.TEXT |
20 | self.isValid = true |
21 | |
22 | return self |
23 | end |
readStream
DescriptionDefinitionreadStream()Code
27 | function AIParameter:readStream(streamId, connection) |
28 | end |
setIsValid
DescriptionDefinitionsetIsValid()Code
49 | function AIParameter:setIsValid(isValid) |
50 | self.isValid = isValid |
51 | end |
writeStream
DescriptionDefinitionwriteStream()Code
32 | function AIParameter:writeStream(streamId, connection) |
33 | end |