Category | Farming Simulator 2009 |
Created | 24.11.2009 15:36 |
Alex Engel (Unknown) | 24.11.2009 15:38 |
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Hello to you all, I was wondering if there is a function that will allow me to check whether the player is close to a Object and to trigger a HUD with it. If so i would be ever so grateful for the code snippet or the function that I need to do so I need to do so. best regards Alex |
B. Benjamin (Unknown) | 24.11.2009 18:21 |
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Hello Alex, you can use this function : local nearestDistance = 5.0; --max distance allowed local px, py, pz = getWorldTranslation(self.rootNode); --self.rootnode is your implement local vx, vy, vz = getWorldTranslation(Player.rootNode); local distance = Utils.vector3Length(px-vx, py-vy, pz-vz); if distance < nearestDistance then self.inrange = true; --player is in range else self.inrange = false; --player is not in range end; Then use " self.inrange " as a condition to display the HUD or to allow an action. ;) Regards, Bayn |
Alex Engel (Unknown) | 24.11.2009 21:22 |
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Works like a charm, thank you very much. The rest of the script for the Center pivot I have built was easy, this was the only part that really made my head hurt. Cheers Alex |
Alex Engel (Unknown) | 24.11.2009 22:21 |
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