Community Forum

Reflective map

Forum Overview >> Farming Simulator 2009

CategoryFarming Simulator 2009
Created02.12.2009 13:26

Alex Engel (Unknown) 02.12.2009 13:28
Hello to you one and all,
I was wondering if it is possible to create the reflective map outside of Maya and how one would go about it to do so.

best regards


Christian Ammann - GIANTS Software 02.12.2009 22:50
Hi Alex,

What do you mean with outside of Maya?

Alex Engel (Unknown) 03.12.2009 00:37
Hi Christian,
I was under the impression that the reflective map gets generated by maya as a part of the material properties. But judging by your question I guess that is not the case. I wasn't able to track any documentation regarding reflective material down. So if you could elaborate as to how does one go about to create a reflective map that would be great.



Stefan Geiger - GIANTS Software 04.12.2009 21:57
The maya material properties (, only add the information to the i3d, that reflection maps should be generated. The actual map is generated in the engine.

What you need to do, is adding a new node in your material:
<Reflectionmap type="planar" refractiveIndex="1.3" bumpScale="0.1"/>

So for a simple mirror you could use something like this:
<Material name="planeReflectionMat" materialId="3" diffuseColor="1 1 1 1" cosPower="20" specularColor="0.5 0.5 0.5" ambientColor="1 1 1">
<Reflectionmap type="planar" refractiveIndex="1.3" bumpScale="0.1"/>

Alex Engel (Unknown) 06.12.2009 00:30
Ah now I see where my error in thought was, well thank you very much for the clarification there Stefan. Much appreciated



Note: Log in to post. Create a new account here.