Category | Farming Simulator 2009 |
Created | 01.08.2010 00:30 |
Torsten Pfau (Unknown) | 01.08.2010 00:44 |
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Hello everyone, can you tell me please how to add the motorignition- function to the original- vehicles? I had tried it like this: i have put the motorIgnition.lua in this folder C:\Program Files\Landwirtschafts-Simulator 2009 Gold\dataS\scripts\vehicles\specializations. Pathtractor- mod is installed. Than i have add this line <specialization name="motorIgnition" /> in the vehicleTypes.xml to tractor, frontlader, combine and selfPropelledSprayer but when i start the game all the machines are lost. Thanxs for help! :-) |
Torsten Pfau (Unknown) | 04.08.2010 02:15 |
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Hello again, the answer was telling me in the support forum: Do it like in the first post and change the Combine.luc from pathtractor- mod in this way: --insert to use Scripts with Standard Vehicles SpecializationUtil.registerSpecialization("pathTractor", "PathTractor", "dataS/scripts/vehicles/specializations/PathTractor.luc") SpecializationUtil.registerSpecialization("autoTrailer", "AutoTrailer", "dataS/scripts/vehicles/specializations/PathTractor.luc") SpecializationUtil.registerSpecialization("autoCombine", "AutoCombine", "dataS/scripts/vehicles/specializations/PathTractor.luc") SpecializationUtil.registerSpecialization("motorIgnition", "motorIgnition", "dataS/scripts/vehicles/specializations/motorIgnition.lua") The text in the l10n_de.xml like this: <!--other Globals --> <text name="Trackend" text="Aufzeichnung Ende" /> <text name="Trackpath" text="Aufzeichnung starten" /> <text name="AIcourse" text="AI Kurs loeschen" /> <text name="Start" text="Starten Sie den Motor" /> Special thanxs to Interceptor and der Schreiner and surely the author Templaer! Great feature. :-) |
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