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WARNING: isSoundPlayerLoaded

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Created23.11.2016 17:00


Tony Price (brownthumb) 23.11.2016 17:00
can anyone explain this warning at the end of log, it shows in log even when nothing is in mod folder.

GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD FX(tm)-6300 Six-Core Processor
Memory: 16365 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GT 740
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2016-11-23 09:54:36
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
dataS/cameraPath01.i3d (0.13) ms
dataS/cameraPath02.i3d (0.13) ms
dataS/cameraPath03.i3d (0.09) ms
data/sky/sky_day_night.i3d (98.19) ms
data/sky/rain.i3d (2.69) ms
data/sky/hail.i3d (2.20) ms
data/sky/dust.i3d (1.69) ms
data/maps/map02.i3d (7708.81) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (94.94) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (61.90) ms
data/vehicles/steerable/zetor/zetorProximaPower.i3d (284.21) ms
data/vehicles/trailers/metaltech/db8000.i3d (80.49) ms
data/vehicles/steerable/zetor/zetorForterraHD.i3d (286.54) ms
data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (175.27) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (235.40) ms
dataS2/character/player/player01.i3d (464.16) ms
Warning (Script): Unknown entity id 3292 in method 'isSoundPlayerLoaded'.
LUA call stack:
=dataS/scripts/SoundPlayer.lua (0) : isSoundPlayerLoaded
=dataS/scripts/main.lua (0) : update

have reinstalled game with patches, and its still there, any help would be appreciated. thanks.

Emil Drefers (Unknown) 21.12.2016 15:47
Hi,

could you please check if that problem happens also with patch 1.3.1.
Thanks!

Cheers,
Emil

Mngrazy Grazy (Unknown) 12.06.2017 17:26
this problem is since release from FS17

patch 1.4.4.0

its happen when you complete exit the game with gamepad ;)

exit the game with keyboard = no problem in log
exit the game with gamepad = error in log

best regards grazy

Emil Drefers (Unknown) 13.06.2017 07:51
Hi,

right. I could reproduce the problem.
Thanks for reporting!

Cheers,
Emil


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