Category | Farming Simulator 2011 |
Created | 05.08.2011 08:35 |
Jimmy Nielsen (Unknown) | 05.08.2011 08:37 |
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Hi I have a piece of code I would like to run as soon all the mods have been loaded. Is there some kind og event I can use? silverlore |
Stefan Geiger - GIANTS Software | 08.08.2011 11:56 |
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You could add a mod event listener, and run some code in the loadMap function, which is called after all mods are loaded. |
Alexander Kleinknecht (Unknown) | 08.08.2011 21:02 |
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Could anyone explain, how I could run some .lua files later than in the Moddesk.xml at the extrafiles? Is there any way to call a .lua in another .lua ? I am not the scripting-one so please excuse my questions if they sound like I was joking! |
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