|Category||Farming Simulator 2011|
|Jimmy Nielsen (Unknown)||05.08.2011 08:37|
I have a piece of code I would like to run as soon all the mods have been loaded. Is there some kind og event I can use?
|Stefan Geiger - GIANTS Software||08.08.2011 11:56|
|You could add a mod event listener, and run some code in the loadMap function, which is called after all mods are loaded.
|Alexander Kleinknecht (Unknown)||08.08.2011 21:02|
|Could anyone explain, how I could run some .lua files later than in the Moddesk.xml at the extrafiles? Is there any way to call a .lua in another .lua ?
I am not the scripting-one so please excuse my questions if they sound like I was joking!
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