Category | Farming Simulator 15 |
Created | 06.11.2014 10:18 |
Sam Northey (Unknown) | 06.11.2014 10:21 |
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Im having issues with black mirrors when I try to make mods. The original models in the programs files folders are fine, but when i export them and use them as mods, I have to be really close to them to see anything, otherwise they are just black. It happens in game and in GE. http://fs-uk.com/forum/index.php?action=dlattach;topic=165122.0;attach=28032 |
Emil Drefers (Unknown) | 08.12.2014 12:12 |
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Hi, please doouble check the material property of the mirrors by comparing it with the default. Cheers, Emil |
Sam Northey (Unknown) | 09.12.2014 23:35 |
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There was no issue there. In the end, I found that it was when i removed the cubemap texture from the model. I did it by just deleting the texture at first, but that caused the issue. I did it by using the material editor second time, and it seems ok. Am i right in thinking only 2 mirrors are are able to wor at once? When i increased the field of view for the camera to be able to see 3 mirrors at once, one mirror kept going black, depending on where the indoor camera looks. |
Emil Drefers (Unknown) | 10.12.2014 09:46 |
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Hi, yes, that is correct. A maximum of two mirrors is visible at once. This is for performance reasons. Cheers, Emil |
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