Category | Farming Simulator 15 |
Created | 26.12.2014 23:35 |
Hu Tzi (too Short...) (Unknown) | 26.12.2014 23:41 |
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Hi, i'm despairing of trying to register my own vehicle type. As far as i know (i'm a beginner modder) i need the following code in my moddesc.xml: <vehiclesTypes> <type name="k700" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua"> <specialization name="washable" /> </type> </vehiclesTypes> It's just a simple example. I need it for a Script. To use my new type "k700" i need to refer to it in the vehicle.xml like <vehicle type="k700">...</vehicle>. That's what my mod is doing, but it is not registering the type (as shown in the log), nor can i use it in the vehicle.xml, cause it isn't registered (can't load/buy the mode ingame). Am i missing something special? |
Sam Northey (Unknown) | 30.12.2014 23:42 |
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Hi, I think it should be: <vehicleTypes> not <vehiclesTypes> This is a mistake I made, it was wrote wrong on the website that i got it from! |
Hu Tzi (too Short...) (Unknown) | 31.12.2014 00:03 |
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Thank you so much. I hate such mistakes :/ but now its running. |
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