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Giants editor and road sign

Forum Overview >> Farming Simulator 15

CategoryFarming Simulator 15
Created11.01.2015 17:42

Luigi Hofer (Unknown) 11.01.2015 17:45
Hi all,
I'm trying to edit a map with the Giants Editor, but I have a problem with road signs.

I've seen that in the scenegraph panel they are made of several pieces, so I tried to duplicate (ctrl+D) the entire file.
The problem is that in the editor they look stright, but once loaded the map in-game, they are on the ground and I can't figure out how to make them stand upright.

Can anyone help me?

Sorry for my bad english

Emil Drefers (Unknown) 12.01.2015 17:20

you probably did not copy the whole sign.

+ seSignInfoLeft
+ seSignInfoLeft_joint
+ seSignArrow_col
+ seSignInfoLeft_vis

just copy/duplicate "seSignInfoLeft" and it should work


Luigi Hofer (Unknown) 13.01.2015 08:55
Thanks for the reply
I tried to make another attempt, but the result is always the same.

I duplicate the file "seSignFallingRocks" and just moved it slightly to the left. But this is the result once loaded the map.

On the right the signal by default, on the left the one that I have created.

Emil Drefers (Unknown) 14.01.2015 08:45

so I gave it a try - for me it does work like a charme.

I could duplicate a sign (Ctrl+D) or Copy/Paste it (Ctrl+C, Ctrl+V).
Both ways worked - the sign was standing like a rock in game until i crashed it with my tractor ;)

Following just some thoughts:
- make sure you are using the latest version of GE
- allthough there should be no difference, you could test both version of GE (32bit and 64bit).
- make sure you are not changing any attributes


Luigi Hofer (Unknown) 14.01.2015 14:43
Thanks again.
I tried one more time, but for some reason it still doesn't work for me.

Anyway I found another solution, I raised slightly the collision layer to lift it over the ground level and now everything works perfectly.

Now I have another problem, I'm trying to make the new PDA map of my map, so I created a new camera and I placed above the map (by translating Y to 2000 and rotating X to -90) to make a screenshot, the problem is that I can't see the main road.
I tried to lower the terrain height, raise the roads level and also increase the clip distance of the roads, but I still can't see them.

Do you have any suggestion ?

Emil Drefers (Unknown) 14.01.2015 17:52

perfect :)

As you suggested the "clip distance" is maybe an issue.
The camera might be still to far away from the road.
Try to further increase the clip distance of the road.

But the road is partly visible on the screenshot (lower half of the map).
Note: teh road is splitted into several pieces and you have to adjust the clip distance for each of them


Larry Horse (Larry) 24.01.2015 01:36
Does the sign have brakeable joint?

Emil Drefers (Unknown) 03.02.2015 10:21

yes, they do have breakable joints.


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