Category | Farming Simulator 15 |
Created | 31.03.2015 14:29 |
Adam Shorrock (farmerads) | 31.03.2015 14:36 |
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hi i was wondering if anyone could help. i have made a animation in max, exported into ge and given trigger all is working fine but if i move the animated object(a hydraulic piston) it still works fine but if i save and then reload the object resets itself back to 0 0 0 ?? ive tried freeze trans but nothing seems to work and all it does is split the object up. |
Emil Drefers (Unknown) | 01.04.2015 09:04 |
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Hi, the position (0,0,0) might be the start position of the object in the animation? You could place your animated object in a transform group and move the transformgroup to where ever you want the object to be. Cheers, Emil |
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