Category | Farming Simulator 15 |

Created | 17.06.2015 00:06 |

Sheldon Major (Chaos_Darkrai) | 17.06.2015 00:08 |
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Hey, me again. I'm just wondering what the formula would be to calculate the speed of a mod, because I know the values of max forward/reverse, and min forward/reverse are used, and maybe the torque ratios, but I'd like a little more clarification on how to properly use those values. |

Emil Drefers (giants.edrefers) | 17.06.2015 07:28 |
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Hi, to which values are you refering? minForwardGearRatio / maxForwardGearRatio minBackwardGearRatio / maxBackwardGearRatio The maximum speed is calculated like: v = maxRpm * math.pi / (30 * minRatio); For more information please have a look at the script documentation: http://ls-mods.de/scriptDocumentation.php If you want to set up the max. speed of a vehicle you can use a console command to reload changes to the xml file (not all of them): gsVehicleReloadFromXML The xml file is also loaded from your harddisk again if you buy a vehicle. So if you have changed something your xml file just use the above mentioned command or re buy the vehicle ;) Cheers, Emil |

Sheldon Major (Chaos_Darkrai) | 17.06.2015 15:24 |
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Yes, those were the values I was referring to, thanks! I was just wondering about that, how I would calculate the speed. *edit* When I calculate that formula, it doesn't match up to what is in-game... I noticed the maxForwardGearRatio and maxBackwardGearRatio is always 130, so how would I properly calculate the minForwardGearRatio and minBackwardGearRatio to the proper values? Say I want my tractor to go 40KM/H, just an example, how would I calculate the minForwardGearRatio? |

Emil Drefers (giants.edrefers) | 18.06.2015 07:47 |
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Hi, the formula does match the ingame values. Let's take the Deutz Agrotron 7250, which has a top speed of 62 km/h as an example and fill in the values for the formula: v = maxRpm * math.pi / (30 * minRatio); v = 2200 * 3.14159 / (30 * 13.5) = 17.065 (unit of this is m/s) =*3.6= > v = 61.436 km/h So, for the maximum speed you have to take the min. ratios into consideration. I guess you can reformulate the formula to be able to calculate a ratio based on the requested speed. Cheers, Emil |

Sheldon Major (Chaos_Darkrai) | 18.06.2015 19:44 |
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Thanks Emil, this has helped me out. I can see that the values only go up in increments of 0.5, and I used a little substituting in that formula, and a little trial and error to get the correct speed. This information has been super helpful, but so have you, so thanks Emil. |

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