Category | Farming Simulator 15 |
Created | 28.01.2016 10:32 |
Aj Gatenby (Unknown) | 28.01.2016 10:33 |
---|---|
http://s10.postimg.org/yuu1wlfex/messed_up_textures.jpg doesn't matter what version I use, it messes up the textures. I think the exporter is busted. I cant get a clean car out no matter what I try. can only export to obj and then to blender. even fbx doesn't work. when I export to fbx and then to i3d and then save it, it breaks the file as well. |
Emil Drefers (Unknown) | 29.01.2016 08:13 |
---|---|
Hi, please make sure that you have only one texture per object. That might explain the problem and it is also very important for a good performance. Cheers, Emil |
Paweł Leśniak (Unknown) | 13.02.2016 10:58 |
---|---|
i got the same problem when exporting from 3ds max but what i do now is making multi/sub object material and exporting it from max in .fbx format and next importing it to maya and from maya to .i3d then everything working just fine. |
Note: Log in to post. Create a new account here.