| Category | Farming Simulator 15 |
| Created | 28.01.2016 10:32 |
| Aj Gatenby (Unknown) | 28.01.2016 10:33 |
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| http://s10.postimg.org/yuu1wlfex/messed_up_textures.jpg doesn't matter what version I use, it messes up the textures. I think the exporter is busted. I cant get a clean car out no matter what I try. can only export to obj and then to blender. even fbx doesn't work. when I export to fbx and then to i3d and then save it, it breaks the file as well. |
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| Emil Drefers (Unknown) | 29.01.2016 08:13 |
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| Hi, please make sure that you have only one texture per object. That might explain the problem and it is also very important for a good performance. Cheers, Emil |
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| Paweł Leśniak (Unknown) | 13.02.2016 10:58 |
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| i got the same problem when exporting from 3ds max but what i do now is making multi/sub object material and exporting it from max in .fbx format and next importing it to maya and from maya to .i3d then everything working just fine. |
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