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Maya LT

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CategoryFarming Simulator 15
Created04.04.2016 04:12


Gabe Riedeman (812riedeman) 04.04.2016 04:19
Hi there. I was wondering if any has had any experience with maya LT. I guess it just for game devs. I use blender right now but if the maya LT would blow blender out the water and its really cheap to have for a year. The reason why I would switch is because you cant skin hoses in blender. I love having skinned hoses on my mods for realism look. But idk if you can even export out of maya LT to ge

Emil Drefers (giants.edrefers) 04.04.2016 06:56
Hi,

without having tested it, I would say it works.
But, I'm really not sure ;)

You might also check if the student version of maya is applicable for you.

Just try to install the exporter with the default installer programm (download section).
If that does not work, you still can try to install the exporter plugin manually (documentation)

Cheers,
Emil

Gabe Riedeman (812riedeman) 04.04.2016 07:15
Thanks might have to try it. All else fails I can just cancel the subscription. Doubt I can get the student version. Graduated a few years ago

Larry Horse (Larry) 09.04.2016 19:22
Yeah rite..." would blow blender out the water" same way a kite would blow F-22 out of the water.I'm not being biased in witchever direction here.Beside it is like comparing apples and oranges- one is orange the other kind of sux. And how many bending hoses do you really need? Isn't that kinda suspicious ?

Bengt Sæther (Nordvarg) 12.04.2016 09:30
Hi Gabe :)

If you choose to try LT, could you please post an update?

Would be nice to know if you get GE Exporter to work.

Thanks in advance.

Christian Ammann - GIANTS Software 26.04.2016 16:51
Hi guys,

Maya LT doesn't support 3th party plugins like the GE Exporter. We can't support Maya LT because Autodesk removed the plugin APIs in the LT edition. You could use FBX to export. GE can read FBX files.

Best,
Chris

Bengt Sæther (Nordvarg) 28.04.2016 09:27
Thanks for clearing that up, Christian :)

Are there any limitations to using the FBX option with Giants Editor?

Or will it work just as good with Maya LT as your Maya exporter does with the full version of Maya?

All the best!


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