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How Do I Create A Basic Map [First Time User]

Forum Overview >> Farming Simulator 15

CategoryFarming Simulator 15
Created30.08.2016 13:51

Ben King (Unknown) 30.08.2016 13:52
Hey, I've recently downloaded GE, as I would like to make a personal map.
Being New, i don't know the basic requirements of a map, and how to initially create it.

Dale Reynolds (Unknown) 06.10.2016 00:34
jF1 on keyboard then select video tutorial.. Bon Voyage !

James Norred (Cajunwolf) 23.10.2016 01:04
I have the same question, and don't need a worthless answer like above either. I've read, or watched all the tutorials, read the "Modding for Dummies book -PDF, and anything else I can find, and there is still no information on how to create a darn map from scratch. The Modding book touches on it briefly, but then goes into setting up the default map as a mod in order to modify it, and never explained how to do one from scratch. Surely Giants software has some kind of documentation that would explain this.

So, is there anybody out there who can explain how to start a map from scratch using the Giants editor???? Being this is the Giants Software Development Network I would think someone here would know where I might find that information.

Emil Drefers (Unknown) 24.10.2016 08:44

the above answer is correct and I'll tell you why.

A map needs plenty of objects (selling points, field definitions and more).
So, to not foregt something it is a good idea to use the default map.

If you have created a mod map as described in the video tutorial you can go ahead and 'ftaten' the terrain.
You can also paint the terrain it in a default 'color', remove all fields, most of the buildings, etc.

This way you will get more comfortable with the tools in the GIANTS Editor.

Afterwards you can start to form your new map.

If this is too much hassle for you, waiting for a modder to release a 'plain starter map' might be an option. But that might take some time.


James Norred (Cajunwolf) 24.10.2016 10:01
Thanks for the reply Emil.

I've done that on both the default (Bjornholm), and Westbridge Hills. I've flattened, smoothed, painted, imported objects from other maps, and rearranged. I'm pretty familiar with the GE by now, and no I don't know it all, but I've been doing computer game maps for years, and except for a slightly different way of doing things, this is no different. They’re all a terrain mesh suspended in a cube map, or skybox, whatever you like to call it. I like to start from scratch, and am more used to making a heightmap in programs like GeoControl, Terrigen, and L3DT, then importing it into the game editor. In the old days, using Photoshop, we made an all black image in 1024, 2048, or 4096 and painted grey scale to create a height map. That being said, I made a flat, blank map from the default, but I would like to have the knowledge to create a terrain from scratch in the editor, or import a height map (can this be done?). From the way things are going, I don't think such documentation exist because if it did, someone would have linked me to it by now, right. I've also reverse engineered at least a dozen complex custom mod maps, and with the exception of maybe two, they were all made form a default sample map.

Again, thanks for the reply,

Emil Drefers (Unknown) 25.10.2016 08:07

yes you can 'import' a heightmap.
Well, the Giants Editor does not support something like that (importing a different height map format).
Anyhow, you can use any heightmap you find in the net or have created yourself, but you need to convert it to the format of the Giants Editor respectively the game.

I think on was a tutoria which showed how you can get real terrain data from google earth into the game.
Maybe that can help you.


James Norred (Cajunwolf) 25.10.2016 10:59
Howdy Emil,

First off thanks for your help, and I'll try the FS-UK, I've been there often, and they are very helpful. I manage a large gaming forum myself, for the Battlefield series, and we've been up and going since 03, so I know how it is answering post everyday, and I tend to be a bit verbose at times. Anyhow I had heard from someone else on the main farming simulator forums about the google thing, and I need to check that out because I bet I can find not only the conversion format, but the tools too, right.. There is nothing, I mean nothing like a good forum for the sharing of knowledge amongst a community with a common interest. And you meet so many people from all over the world, and make so many new and interesting friends (better end this before it turns into a novel). anyhow, thanks again for your help.


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