Community Forum

door trigger down load

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created27.10.2016 17:24


Derek Latham (ragworm) 27.10.2016 17:25
do i have to add anything to posKey negKey posText negText ?



Emil Drefers (Unknown) 28.10.2016 08:36
Hi,

yes, these entries are needed.
Please stick to the values of the corresponding sample mod - that makes it easier for other players ;)

Cheers,
Emil

Derek Latham (ragworm) 28.10.2016 15:28
Hi Emil

i installed model added stuff to where i thought it should go but still no doors work
is there a step by step guide anywhere ?

Derek Latham (ragworm) 29.10.2016 08:34
silly question dose the model that you have in the download actualy have animations ?

Emil Drefers (Unknown) 01.11.2016 08:58
Hi,

you can download our example mods (some sheds) and a closer look at them.
That should help to fix your problems.

Cheers,
Emil

Marek D. (Marthless) 02.11.2016 14:19
Hello, I have the same problem with the interaction of the opening and closing and the lights shine all the time. I would add only that I added Farming Simulator 17 Door Trigger SDK and it works, but I will add such FS17_shedPackage of the Giants, is already a lack of interaction.


I also have another question, if I delete some other object, for example. StorageShelter02 and after saving time and entering the edited map, this is the object of all time is. You know how it can be changed. I will be very grateful for any help.


Regards.

Derek Latham (ragworm) 03.11.2016 17:30
thanks Emil

downloaded shed pack and see what you mean o/

Derek Latham (ragworm) 13.11.2016 15:19
Hi

got that working now thanks
but have another question i made some auto opening gates for fs15 and was trying to get smae for fs17
but cant find map trigger like there was for fs15 do you know if i can make them work in fs17 ?


Note: Log in to post. Create a new account here.