Category | Farming Simulator 17 |
Created | 16.01.2017 16:42 |
Zajac Aleh (Zajac) | 16.01.2017 16:44 |
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Hi! How I can export trees in .obj format? |
*turbostar* (federicocuci) | 17.01.2017 14:21 |
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Open the trees in GE and then export in the menĂ¹. |
Zajac Aleh (Zajac) | 17.01.2017 16:24 |
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while exporting trees in Max opens only one trunk. |
Zajac Aleh (Zajac) | 07.02.2017 20:18 |
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the question is open. problem with converting not dare |
N0tr3ady (n0tr3adY) | 08.02.2017 09:48 |
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You have to use "export selection with files", because the tree's has multiple objects (ex. LOD, branch, trunk etc). Probably u should select all of them, and change the output to .OBJ. |
Raphael Kaswki (Unknown) | 19.02.2017 21:15 |
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I would like to create new models of trees for Farming 17, created several templates so far, but none worked, I would like to know how to make them work as trees correctly, this is one of the mysteries of the farming 17 so far. |
Raphael Kaswki (Unknown) | 19.02.2017 21:16 |
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I would like to create new models of trees for Farming 17, created several templates so far, but none worked, I would like to know how to make them work as trees correctly, this is one of the mysteries of the farming 17 so far. |
Larry Horse (Larry) | 28.02.2017 23:31 |
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Blender.... sapling addon. It does trunks and foliage as 2 different objects under the same parent that you can assign different materials to. Then you got trunk you can add treeTrunkShader and foliage you can add treeBranchShader.Just make sure you ain't gonna make 3 MegaByte tree. |
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