|Category||Farming Simulator 17|
|Paul Englot (PaulEng12)||19.01.2017 15:20|
|Hello I am trying to create a storage spot in my map for seeds and fertilizer. I have tried a few different things and no luck. What user attributes should i be using on a trigger and do i need a "storage" TG for it too? I tried to make it like the elevators but it wont work for me.
|Bilbo Beutlin (BBeutlin)||19.01.2017 17:58|
|If you want a storage only, you can use the usual TipTrigger and SiloTrigger similiar to the farm silos. You had to change the Fill/FruitTypes merely.
However with this triggers you can un/load trailers only.
Sawing machines and fertilizer sprayers use a FillTrigger instead. But there you have no choice (like SiloTrigger). That means, you have to install a FillTrigger for each FillType.
As an easy workaround you can use a suitable auger wagon, which you fill at the SiloTrigger and then overload to the seed/fertilizer machine.
|Paul Englot (PaulEng12)||20.01.2017 06:41|
|Ok. Ill try that and see what happens. I already am able to tip the seeds there and it goes into my "total amounts" in my careersavegame. All the amounts there are 50000 except the seeds and fertilizer which i tipped in the trigger. I must be doing something wrong. I'lltry it with the ingame silo triggers and seee if it'll work.
|Bilbo Beutlin (BBeutlin)||20.01.2017 13:11|
|Seeds and fertilizer won't show up in overview. By default they are not registered with the flag "showOnPriceTable".
See for reference the docs Utils -> FruitUtil.
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