Category | Farming Simulator 17 |
Created | 11.07.2017 09:12 |
Jeremy Ritch (Unknown) | 11.07.2017 09:12 |
---|---|
Hi everyone I am trying to get this mod working in farm sim but I cannot figure out what this error means. It doesn't have a reference to anything in the mod file so I am stumped. Any ideas? Thanks! LUA call stack: dataS/scripts/vehicles/specializations/TensionBelts.lua (839) : printCallstack dataS/scripts/vehicles/specializations/TensionBelts.lua (264) : getIsPlayerInTensionBeltsRange dataS/scripts/vehicles/Vehicle.lua (2598) : update dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Validity check failed in TransformGroup_localToWorld: ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (3081): !MathUtil::isNaN(pArgs->arg[0].f) LUA call stack: dataS/scripts/vehicles/specializations/TensionBelts.lua (839) : printCallstack dataS/scripts/vehicles/specializations/TensionBelts.lua (264) : getIsPlayerInTensionBeltsRange dataS/scripts/vehicles/Vehicle.lua (2598) : update dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Validity check failed in TransformGroup_localToWorld: ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (3081): MathUtil::isFinite(pArgs->arg[0].f) LUA call stack: dataS/scripts/vehicles/specializations/TensionBelts.lua (839) : printCallstack dataS/scripts/vehicles/specializations/TensionBelts.lua (264) : getIsPlayerInTensionBeltsRange dataS/scripts/vehicles/Vehicle.lua (2598) : update dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Validity check failed in TransformGroup_localToWorld: ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (3083): !MathUtil::isNaN(pArgs->arg[2].f) LUA call stack: dataS/scripts/vehicles/specializations/TensionBelts.lua (839) : printCallstack dataS/scripts/vehicles/specializations/TensionBelts.lua (264) : getIsPlayerInTensionBeltsRange dataS/scripts/vehicles/Vehicle.lua (2598) : update dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update Validity check failed in TransformGroup_localToWorld: ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (3083): MathUtil::isFinite(pArgs->arg[2].f) LUA call stack: dataS/scripts/vehicles/specializations/TensionBelts.lua (839) : printCallstack dataS/scripts/vehicles/specializations/TensionBelts.lua (264) : getIsPlayerInTensionBeltsRange dataS/scripts/vehicles/Vehicle.lua (2598) : update dataS/scripts/network/Server.lua (56) : update dataS/scripts/BaseMission.lua (1508) : update dataS/scripts/FSBaseMission.lua (2171) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1876) : update |
N0tr3ady (n0tr3adY) | 11.07.2017 18:24 |
---|---|
Check the tensionBelt section in your vehicle xml, probably there are wrong indexing. |
Jeremy Ritch (Unknown) | 12.07.2017 01:32 |
---|---|
I checked the vehicle xml and the i3d file and there is nothing regarding the tension belts in either file. Why would it be trying to load them? Thanks! |
Bilbo Beutlin (BBeutlin) | 13.07.2017 20:10 |
---|---|
Then your mod's specs include the TensionBelts spec and since the TensionBelts are missing, it leads to above errors. |
Jeremy Ritch (Unknown) | 15.07.2017 01:56 |
---|---|
Thank you Bilbo, I added some tension belts to the mod and it works perfectly now. Much appreciated! |
Note: Log in to post. Create a new account here.