COMMUNITY FORUM

Forklift, problem with lifting objects

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CategoryFarming Simulator 17
Created19.03.2018 20:50


Gregor Urankar (gregor96) 19.03.2018 20:50
Currently I am working on tractor forklift with fix forks (palete). The problem is with forks and dynamic mount. It reqnognises objects, their capacity etc. But it won't lift it. When operate tractor's back arms, works normaly, bale, for example, stays where it should be. But when I try to move forklift up, bale or other object, stays in same spot, until fork is so high that it jumps out of object and bale falls down. I uploaded some pictures of the problem.

I would really appreciate your help.

https://www.dropbox.com/s/0wui4ctx6nd6gji/fsScreen_2018_03_19_20_05_36.png?dl=0
https://www.dropbox.com/s/v33nepv0lwtegn2/fsScreen_2018_03_19_20_05_27.png?dl=0
https://www.dropbox.com/s/ghjfv3y65zjksrd/fsScreen_2018_03_19_20_05_00.png?dl=0
https://www.dropbox.com/s/tl0ji6w96c6p1vg/fsScreen_2018_03_19_20_04_17.png?dl=0

Skreek Skreekoh (Unknown) 20.03.2018 03:22
It's a collision mask problem. Your forks have the wrong collision mask. Go into GE and select the fork's parent structure and in the rigid body section you must select the correct collision mask. Look at other forklifts that work and see what collision mask they are using. Or you can just play around with the different mask settings until you achieve the desired result.

Gregor Urankar (gregor96) 20.03.2018 09:28
Thank you for answer but it is the same collision mask as on fork from Giants. Could be there another problem?

Skreek Skreekoh (Unknown) 21.03.2018 05:00
Hmm that's all I can think of. It's got to be a collision thing. Maybe check a bale fork and see what the collision is for the spike. I heard that the spike has a different collision than the rest of the implement so that it can specifically deal with hay bales and straw bales. Other than that I do not know. I have seen others with the same problem with forklifts.


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