Category | Farming Simulator 17 |
Created | 30.03.2019 07:54 |
Yves Capron (RenaultD22) | 30.03.2019 07:54 |
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Bonjour. je suis sous fs17 et je rencontre cette erreur. Error: Invalid filltype 'dirt' Error: Invalid filltype 'sand' . je vous post mon LOG complet. Merci a vous tous pour m'aider. GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz Memory: 8190 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Ti Version: 23.21.13.9135 (23.3.2018) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr Language: fr Time: 2019-03-30 07:45:27 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_La_Bloutiere_V2 (Version: 2.0.5.0) AdditionalMapTypes v1.0.0.9 Final: \__ AdditionalMapTypes V1.0.0.9 Final by Blacksheep(RC-Devil) from 25 April 2017 is loading - Support on https://www.mods-community.de AdditionalMapTypes v1.0.0.9 Final: \__ AdditionalMapTypes V1.0.0.9 Final by Blacksheep(RC-Devil) from 25 April 2017 was loaded successful - Support on https://www.mods-community.de ++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG) [Info from ChangeAnimalsData.lua]: Change Animal Data for: cow successfully. [Info from ChangeAnimalsData.lua]: Change Animal Data for: pig successfully. [Info from ChangeAnimalsData.lua]: Change Animal Data for: sheep successfully. \__ Register fillType: 'tonneau' (barrel) [key 66] \__ Register fillType: 'caisse' (cargoBox) [key 67] \__ Register fillType: 'Grain concassé' (wholeGrain) [key 68] \__ Register fillType: 'piglet' (piglet) [key 69] \__ Register fillType: 'yaourt' (yogurt) [key 70] \__ Register fillType: 'crème' (sahne) [key 71] \__ Register fillType: 'lait' (milch) [key 72] \__ Register fillType: 'saucisse' (sausage) [key 73] \__ Register fillType: 'Planches' (boardwood_palette) [key 74] \__ Register fillType: 'Palette vide' (emptypallet) [key 75] \__ Register fillType: 'Viande' (meat) [key 76] \__ Register fillType: 'Beurre' (beurre) [key 77] \__ Register fillType: 'Composte' (compost) [key 78] \__ Register fillType: 'Pommes' (apple) [key 79] \__ Register fillType: 'Lapins' (lapin) [key 80] \__ Register fillType: 'Viande de lapin' (lapinpalette) [key 81] \__ Register fillType: 'schnaps' (schnaps) [key 82] \__ Register fillType: 'Fromage' (cheese) [key 83] \__ Register fillType: 'Oie' (oie) [key 84] \__ Register fillType: 'Palette Oie' (oiepalette) [key 85] AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 is loading AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 was loaded successful, for Web-Support: https://www.mods-community.de dataS/cameraPath01.i3d (0.13) ms dataS/cameraPath02.i3d (0.17) ms dataS/cameraPath03.i3d (0.13) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/sky/dynamic_day_night.i3d (51.48) ms data/sky/rain.i3d (1.84) ms data/sky/hail.i3d (1.10) ms data/sky/dust.i3d (0.69) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/map01.i3d (13379.63) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pony/ponyAmber.i3d (27.92) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cat/Cat2.i3d (15.08) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pig/pig3.i3d (47.33) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pig/ferkel03_01.i3d (12.57) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pig/ferkel03_02.i3d (12.42) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/cow1.i3d (24.38) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/dogs/dog2.i3d (43.84) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Horse/HorseReady.i3d (15.03) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Horse/HorseReady2.i3d (14.77) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Snake/Snake3.i3d (6.77) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/calf3Test.i3d (36.99) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/calf3.i3d (26.39) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pig/ferkel03_04.i3d (13.44) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/goose/goose1a.i3d (9.17) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/goose/goose2b.i3d (8.60) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/goose/goose3a.i3d (4.97) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/goose/goose1b.i3d (4.44) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/goose/goose3b.i3d (4.80) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/worker1.i3d (58.13) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/cornerShopWoman.i3d (49.44) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/streetworker1.i3d (38.73) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/woman2.i3d (49.09) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/woman1.i3d (26.72) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/butcher/butcherWoman.i3d (19.93) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/farmer_red.i3d (31.44) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/playerMP.i3d (35.70) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/butcher/butcher.i3d (114.07) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/girl/girl.i3d (55.17) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/pony/ponyBlack.i3d (26.82) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/donkey/donkey.i3d (32.58) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/cow.i3d (15.65) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/cow_orig.i3d (21.89) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/cow/cow2.i3d (15.81) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/sheep/sheep01.i3d (12.85) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/fox/fox.i3d (20.13) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/dog/Dog3.i3d (10.07) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/rabbit/rabbit.i3d (28.07) ms FabrikScript v2.1.8.1: FabrikScript.onCreate(19374) load Usine Viangros E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/dog/dog.i3d (10.42) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Dak/dak.i3d (8.39) ms AnimalPedestrian: clip male_walkSource not found AnimalPedestrian: clip idle_look_aroundSource not found E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Dak/untitled.i3d (3.73) ms AnimalPedestrian: clip pursuit not found AnimalPedestrian: clip of not found AnimalPedestrian: clip goosedSource not found E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/Dak/bleyDak.i3d (8.80) ms AnimalPedestrian: clip pursuit not found AnimalPedestrian: clip of not found AnimalPedestrian: clip goosedSource not found E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/chaika/Chaika.i3d (0.98) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/chaika/Chaika2.i3d (0.96) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/character/farmer/farmer_blue.i3d (33.29) ms FabrikScript v2.1.8.1: FabrikScript.onCreate(28786) load appleTree01 FabrikScript v2.1.8.1: FabrikScript.onCreate(28876) load appleTree02 FabrikScript v2.1.8.1: FabrikScript.onCreate(28966) load appleTree03 FabrikScript v2.1.8.1: FabrikScript.onCreate(29056) load appleTree04 FabrikScript v2.1.8.1: FabrikScript.onCreate(29146) load appleTree05 FabrikScript v2.1.8.1: FabrikScript.onCreate(29236) load appleTree06 FabrikScript v2.1.8.1: FabrikScript.onCreate(29326) load appleTree07 FabrikScript v2.1.8.1: FabrikScript.onCreate(29416) load appleTree08 FabrikScript v2.1.8.1: FabrikScript.onCreate(29506) load appleTree09 FabrikScript v2.1.8.1: FabrikScript.onCreate(29593) load appleTree10 FabrikScript v2.1.8.1: FabrikScript.onCreate(29680) load appleTree11 FabrikScript v2.1.8.1: FabrikScript.onCreate(29767) load appleTree12 FabrikScript v2.1.8.1: FabrikScript.onCreate(29854) load appleTree13 FabrikScript v2.1.8.1: FabrikScript.onCreate(29941) load appleTree14 FabrikScript v2.1.8.1: FabrikScript.onCreate(30028) load appleTree15 FabrikScript v2.1.8.1: FabrikScript.onCreate(30115) load appleTree16 FabrikScript v2.1.8.1: FabrikScript.onCreate(30202) load appleTree17 FabrikScript v2.1.8.1: FabrikScript.onCreate(30289) load appleTree18 FabrikScript v2.1.8.1: FabrikScript.onCreate(30376) load appleTree19 FabrikScript v2.1.8.1: FabrikScript.onCreate(30463) load appleTree20 FabrikScript v2.1.8.1: FabrikScript.onCreate(30550) load appleTree21 FabrikScript v2.1.8.1: FabrikScript.onCreate(30637) load appleTree22 FabrikScript v2.1.8.1: FabrikScript.onCreate(30724) load appleTree23 FabrikScript v2.1.8.1: FabrikScript.onCreate(30811) load appleTree24 FabrikScript v2.1.8.1: FabrikScript.onCreate(30898) load appleTree25 FabrikScript v2.1.8.1: FabrikScript.onCreate(30985) load appleTree26 FabrikScript v2.1.8.1: FabrikScript.onCreate(31072) load appleTree27 FabrikScript v2.1.8.1: FabrikScript.onCreate(31159) load appleTree28 FabrikScript v2.1.8.1: FabrikScript.onCreate(31246) load appleTree29 FabrikScript v2.1.8.1: FabrikScript.onCreate(31333) load appleTree30 FabrikScript v2.1.8.1: FabrikScript.onCreate(31420) load appleTree31 FabrikScript v2.1.8.1: FabrikScript.onCreate(31507) load appleTree32 FabrikScript v2.1.8.1: FabrikScript.onCreate(31594) load appleTree33 FabrikScript v2.1.8.1: FabrikScript.onCreate(31681) load appleTree34 FabrikScript v2.1.8.1: FabrikScript.onCreate(31768) load appleTree35 FabrikScript v2.1.8.1: FabrikScript.onCreate(31855) load appleTree36 FabrikScript v2.1.8.1: FabrikScript.onCreate(31942) load appleTree37 FabrikScript v2.1.8.1: FabrikScript.onCreate(32029) load appleTree38 FabrikScript v2.1.8.1: FabrikScript.onCreate(32116) load appleTree39 FabrikScript v2.1.8.1: FabrikScript.onCreate(32203) load appleTree40 FabrikScript v2.1.8.1: FabrikScript.onCreate(32293) load appleTree41 FabrikScript v2.1.8.1: FabrikScript.onCreate(32383) load appleTree42 FabrikScript v2.1.8.1: FabrikScript.onCreate(32473) load appleTree43 FabrikScript v2.1.8.1: FabrikScript.onCreate(32563) load appleTree44 FabrikScript v2.1.8.1: FabrikScript.onCreate(32653) load appleTree45 FabrikScript v2.1.8.1: FabrikScript.onCreate(32743) load appleTree46 FabrikScript v2.1.8.1: FabrikScript.onCreate(34414) load Fabrik_bois FabrikScript v2.1.8.1: FabrikScript.onCreate(34903) load FabrikBrauerei1 FabrikScript v2.1.8.1: FabrikScript.onCreate(34997) load Palletwerk FabrikScript v2.1.8.1: FabrikScript.onCreate(35168) load kuenzelGrainMaster FabrikScript v2.1.8.1: FabrikScript.onCreate(35256) load Fromagerie FabrikScript v2.1.8.1: FabrikScript.onCreate(36253) load Elevage_lapins FabrikScript v2.1.8.1: FabrikScript.onCreate(36335) load Mosterei FabrikScript v2.1.8.1: FabrikScript.onCreate(36617) load Elevage_oies FabrikScript v2.1.8.1: FabrikScript.onCreate(36696) load boucherie_oie FabrikScript v2.1.8.1: FabrikScript.onCreate(36761) load boucherie_lapin E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/fillPlanes/materialHolder.i3d (8.89) ms MaterialHolder for CompostMaster placeable loaded successfull! Script StableManureArea v1.0.0-15 by Marhu hook AnimalHusbandry.updateManure! Support on http://marhu.net Enabled withering data/vehicles/tools/stoll/stollToolPalletFork.i3d (418.67) ms data/vehicles/tools/fsi/fsiST65T.i3d (115.23) ms data/vehicles/tools/damcon/damconPL75.i3d (273.03) ms data/maps/trees/oak.i3d (168.19) ms data/objects/roundbales/roundbaleStraw_w112_d130.i3d (141.84) ms data/objects/roundbales/roundbaleHay_w112_d130.i3d (136.47) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/boardPallet.i3d (7.42) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/tonneauPallet.i3d (5.64) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/pigletBox.i3d (30.93) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/paletteyogurt.i3d (12.10) ms data/maps/trees/birch01.i3d (164.97) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/palettemilch.i3d (3.09) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/caissePallet.i3d (1.64) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/palettesahne.i3d (2.79) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/emptypallet.i3d (1.17) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/beurre.i3d (2.88) ms E:/Documents/My Games/FarmingSimulator2017/mods/FS17_La_Bloutiere_V2/maps/pallets/cheesePallet.i3d (13.61) ms Error: Invalid filltype 'dirt' Error: Invalid filltype 'sand' data/maps/trees/pine01.i3d (122.01) ms dataS2/character/player/player01.i3d (640.27) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Ti Version: 23.21.13.9135 (23.3.2018) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr Language: fr Time: 2019-03-30 07:48:17 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_La_Bloutiere_V2 (Version: 2.0.5.0) |
David Erickson (dle0105) | 01.04.2019 05:36 |
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You need to go into the additionalMapTypes particle animation i3d files and delete sand and dirt from every section that has them. They are usually located in maps/pSystem/fillPlanes and maps/pSystem/particleSystems The files are called: fillPlane_materialHolder.i3d cutterEffectMap.i3d effectMap_materialHolder.i3d particleMap_materialHolder.i3d Or, if you want to keep them, Add this to the modDesc of your map. In the l10n: <text name="sand"><en>Sand</en><pt>Areia</pt><fr>Sable</fr></text> <text name="soil"><en>Soil</en><pt>Solo</pt><fr>Terre</fr></text> Between <AdditionalMapTypes> and </AdditionalMapTypes> <fillType name="soil" pricePerLiter="0.2" showOnPriceTable="true" litersPerSecond="0.0060" massPerLiter="0.010" toCategorys="true" fillTypeCategorys="bulk trainWagon augerWagon" hasMaterials="true" hasParticles="true" useHeap="true" /> <fillType name="sand" pricePerLiter="0.3" showOnPriceTable="true" litersPerSecond="0.0060" massPerLiter="0.010" toCategorys="true" fillTypeCategorys="bulk trainWagon augerWagon" hasMaterials="true" hasParticles="true" useHeap="true" /> |
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