Category | Farming Simulator 17 |
Created | 03.09.2019 07:24 |
Peter Mill (Linrox) | 03.09.2019 07:24 |
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I am creating a personal map for my fs17 game. I am using GE7.1 and have exported and imported all used objects as per instructions from many youtube and GDN references. I am having a few issues with textures flickering / turning black. here is an image of the way the texture should look. https://i.postimg.cc/pyZpMs6h/Correct-image.png and here is what the image is glickering too/change black https://i.postimg.cc/SjqJPBDb/black-image.png https://i.postimg.cc/B8KjWsr4/bad-image.png I have check that all my video and system drivers are uptodate. it is only these textures on this object. The map is a 4x map and the texture on this object flickers between the 3 images depending on the angle. I am using unchanged original mod textures. The log file has zero errors. For this stage of map making i only have 4 mods added, (Money mod, chopped straw, UPK and Kotte Universal pack) I have tried with out each mod and the issues still occurs, and only errors when i don't add the chopped straw as part of that mod is intergrated into the map, and is required for the map to work without errors. I don't have any issues with the object from the original map, (sherwood farm latest version) I have exported/import several times and always get the same issue. I have also tried lowering the graphics options to low and high, no v-sync and with v-sync i think it has something to do with the shader for these textures, but don't know how to proceed. I know it fs17 is yesterdays news for a lot of people, but i would still like some help to understand and fix the issue. Thanks |
Bilbo Beutlin (BBeutlin) | 03.09.2019 16:14 |
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That occurs if two (or more) shapes overlay on identical location. You must identify the shapes and then move a little bit up/down (~ 0.001). |
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