| Category | Farming Simulator 25 |
| Created | 01.01.2025 17:21 |
| mcouille | 01.01.2025 17:21 |
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| Hello everyone, I would like to be able to empty my seeder, the "solid stand 1500", into a silo. the basic function just allows you to unload and create the pallets. I managed to create the function for a spreader by adding in "i3d" a "dischargeNodeBack" and the <dischargeable> in the XML. in the game, he suggests that I empty it into a silo, or into a pallet or onto the ground in bulk. it works perfectly, but for my seeder it's another story!! If anyone can help me find a way, I would appreciate it in advance. bye |
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| mcouille | 01.01.2025 19:05 |
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| Well I managed to find it by adding specializations in the desc :) now he offers me to empty my seeds, but not the fertilizer... I'm drying out just in case here is my xml: <fillUnit> <fillUnitConfigurations> <fillUnitConfiguration> <fillUnits> <unloading width="6.2" offset="0 0 -3" /> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" fillUnitIndex="1" capacity="9270" updateMass="false" > <exactFillRootNode node="exactFillRootNodeSeeds"/> </fillUnit> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="fertilizer liquidFertilizer" fillUnitIndex="2" capacity="9270" updateMass="false"> <exactFillRootNode node="exactFillRootNodeFertilizer"/> </fillUnit> </fillUnits> </fillUnitConfiguration> </fillUnitConfigurations> </fillUnit> <fillVolume> <fillVolumeConfigurations> <fillVolumeConfiguration> <volumes> <volume node="fillVolumeFertilizer01" fillUnitIndex="2" maxDelta="0.1"/> <volume node="fillVolumeFertilizer02" fillUnitIndex="2" maxDelta="0.1"/> </volumes> </fillVolumeConfiguration> </fillVolumeConfigurations> </fillVolume> <dischargeable> <dischargeNode node="exactFillRootNode" emptySpeed="20000" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true"> <info width="2.0" length="0.5" zOffset="-1"/> </dischargeNode> <dischargeNode node="exactFillRootNode" emptySpeed="20000" fillUnitIndex="2" unloadInfoIndex="2" allowAIDischarge="true"> <info width="2.0" length="0.5" zOffset="-1"/> </dischargeNode> </dischargeable> |
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| mcouille | 01.01.2025 19:06 |
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| Well I managed to find it by adding specializations in the desc :) now he offers me to empty my seeds, but not the fertilizer... I'm drying out just in case here is my xml: <fillUnit> <fillUnitConfigurations> <fillUnitConfiguration> <fillUnits> <unloading width="6.2" offset="0 0 -3" /> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="seeds" fillUnitIndex="1" capacity="9270" updateMass="false" > <exactFillRootNode node="exactFillRootNodeSeeds"/> </fillUnit> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="fertilizer liquidFertilizer" fillUnitIndex="2" capacity="9270" updateMass="false"> <exactFillRootNode node="exactFillRootNodeFertilizer"/> </fillUnit> </fillUnits> </fillUnitConfiguration> </fillUnitConfigurations> </fillUnit> <fillVolume> <fillVolumeConfigurations> <fillVolumeConfiguration> <volumes> <volume node="fillVolumeFertilizer01" fillUnitIndex="2" maxDelta="0.1"/> <volume node="fillVolumeFertilizer02" fillUnitIndex="2" maxDelta="0.1"/> </volumes> </fillVolumeConfiguration> </fillVolumeConfigurations> </fillVolume> <dischargeable> <dischargeNode node="exactFillRootNode" emptySpeed="20000" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true"> <info width="2.0" length="0.5" zOffset="-1"/> </dischargeNode> <dischargeNode node="exactFillRootNode" emptySpeed="20000" fillUnitIndex="2" unloadInfoIndex="2" allowAIDischarge="true"> <info width="2.0" length="0.5" zOffset="-1"/> </dischargeNode> </dischargeable> |
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| Zcaalock Az (zcaalock) | 16.03.2025 21:24 |
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| here, you need to animate something btw, wont work otherwise <fillUnit> <fillUnitConfigurations> <fillUnitConfiguration> <fillUnits> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="water" capacity="80000" fillUnitIndex="1" > <exactFillRootNode node="0>2|0|0"/> </fillUnit> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="LIQUIDFERTILIZER HERBICIDE" capacity="50000" fillUnitIndex="2" > <exactFillRootNode node="0>2|1|0"/> </fillUnit> <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="diesel" capacity="80000" fillUnitIndex="3"> <exactFillRootNode node="0>2|2|0"/> </fillUnit> </fillUnits> </fillUnitConfiguration> </fillUnitConfigurations> </fillUnit> <trailer> <trailerConfigurations> <trailerConfiguration> <trailer> <tipSide name="$l10n_info_tipSideFront" dischargeNodeIndex="1"> <animation name="tipAnimationFront" speedScale="1.0" startTipTime="0.8"/> </tipSide> <tipSide name="$l10n_info_tipSideMiddle" dischargeNodeIndex="2" > <animation name="tipAnimationMiddle" speedScale="1.0" startTipTime="0.8"/> </tipSide> <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="3" > <animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.8"/> </tipSide> </trailer> </trailerConfiguration> </trailerConfigurations> </trailer> <dischargeable> <dischargeNode node="0>2|0|4" emptySpeed="2000" fillUnitIndex="1" canDischargeToGround="false" allowAIDischarge="false" > <info width="1.0" length="0.5" zOffset="0.4" /> </dischargeNode> <dischargeNode node="0>2|1|4" emptySpeed="2000" fillUnitIndex="2" canDischargeToGround="false" allowAIDischarge="false" > <info width="1.0" length="0.5" zOffset="0.4" /> </dischargeNode> <dischargeNode node="0>2|2|4" emptySpeed="2000" fillUnitIndex="3" canDischargeToGround="false" allowAIDischarge="false" > <info width="1.0" length="0.5" zOffset="0.4" /> </dischargeNode> </dischargeable> |
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