COMMUNITY FORUM

Warning (nil): RICE_SAPLINGS

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CategoryFarming Simulator 25
Created27.02.2025 21:39


illgib81 27.02.2025 21:39
Hi, i have a problem with a rice planter i'm making.

The machine works fine, it load sapling and plant, but visually the crates don't appear and the log have this single line warning
Warning (nil): RICE_SAPLINGS regarding the consumable name, not the fill type, before anyone mention it.

That's the game planter:

<sowingMachine fillUnitIndex="1" consumableName="RICE_SAPLINGS">
<seedFruitTypes>rice</seedFruitTypes>
<seedFillType>RICESAPLINGS</seedFillType>
<needsActivation value="true"/>
<useDirectPlanting value="false"/>
<waterSeeding value="true"/>
<fieldGroundType value="SOWN"/>
</sowingMachine>

<consumable>
<type typeName="RICE_SAPLINGS" fillUnitIndex="1" showWarning="false" allowRefillDialog="false">
<slot node="saplingSlot01"/>
<slot node="saplingSlot02"/>
<slot node="saplingSlot03"/>
<slot node="saplingSlot04"/>
<slot node="saplingSlot05"/>
<slot node="saplingSlot06"/>
<slot node="saplingSlot07"/>
<slot node="saplingSlot08"/>
<slot node="saplingSlot09"/>
<slot node="saplingSlot10"/>
<slot node="saplingSlot11"/>
<slot node="saplingSlot12"/>
<slot node="saplingSlot13"/>
<slot node="saplingSlot14"/>
<slot node="saplingSlot15"/>
<slot node="saplingSlot16"/>

<slot node="consumingSlot01" isConsumingSlot="true"/>
<slot node="consumingSlot02" isConsumingSlot="true"/>
<slot node="consumingSlot03" isConsumingSlot="true"/>
<slot node="consumingSlot04" isConsumingSlot="true"/>
<slot node="consumingSlot05" isConsumingSlot="true"/>
<slot node="consumingSlot06" isConsumingSlot="true"/>
<slot node="consumingSlot07" isConsumingSlot="true"/>
<slot node="consumingSlot08" isConsumingSlot="true"/>

<consuming useScale="false" useHideByIndex="true" hideByIndexOffset="0">
<animation name="consumingAnimationSide" numLoops="8" speedScale="0.5"/>
<animation name="consumingAnimationVertical" numSteps="16" speedScale="0.5"/>
</consuming>

<objectChange node="plantLinkNodesPart01" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="plantLinkNodesPart02" visibilityActive="true" visibilityInactive="false"/>
</type>
</consumable>

That's mine:

<sowingMachine fillUnitIndex="1" consumableName="RICE_SAPLINGS">
<seedFruitTypes>rice</seedFruitTypes>
<seedFillType>RICESAPLINGS</seedFillType>
<needsActivation value="true"/>
<useDirectPlanting value="false"/>
<waterSeeding value="true"/>
<fieldGroundType value="SOWN"/>
</sowingMachine>

<consumable>
<type typeName="RICE_SAPLINGS" fillUnitIndex="1" showWarning="false" allowRefillDialog="false">
<slot node="sapling1" isConsumingSlot="true"/>
<slot node="sapling2" isConsumingSlot="true"/>
<slot node="sapling3" />
<slot node="sapling4" />
<slot node="sapling5" />
<slot node="sapling6" />

<consuming useScale="false" useHideByIndex="true" hideByIndexOffset="0" />
</type>
</consumable>

It cast the warning for the name not the content, that work.
Anyone know what that even means? I tried chaning the consumable name but it always cast the awrning no matter what i write there and the saplinc crates don't appear.

I'm at a loss and i can't see what's i'm doing wrong.

illgib81 28.02.2025 15:03
SOLVED.
I forgot to change the vehcle type in the xml with the new created, i was pretty sure i did but obviously not.


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