| Category | Farming Simulator 25 |
| Created | 14.04.2025 19:26 |
| Jakob Kramberger (pupukaka20016) | 14.04.2025 19:26 |
|---|---|
| Error: Could not parse GISL program. C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : call : void getBumpHeightAt(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : call : void getBumpHeightAt(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in FS_INPUT, inout FS_GLOBALS, in structXPerInstanceParameters*, in structXObjectParameters*, in float2, in uint) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : call : void getHeightRayIntersection(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, float2, in float, in float, float, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : - candidate : float2 getHeightRayIntersection(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float2, in float, in float, in float, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : - candidate : float2 getHeightRayIntersection(in FS_INPUT, inout FS_GLOBALS, in structXPerInstanceParameters*, in structXObjectParameters*, in float2, in uint, in float2, in float2, in float2, in float, in float, inout float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : call : void createVirtualTextureAccessor(VirtualTextureIndex, texture2D<float4, access::read>, sampler, float2, float2, uniform float, float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : - candidate : VirtualTextureAccessor createVirtualTextureAccessor(in VirtualTextureIndex, in texture2D<AnyFloatN, access::read>, in sampler, in float2, in float2, in float, in float, in bool, in float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : - candidate : VirtualTextureAccessor createVirtualTextureAccessor(in VirtualTextureIndex, in texture2D<AnyFloatN, access::read>, in sampler, in float2, in float, in float, in bool, in float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: '' : types are not compatible for assignment C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'assign' : cannot convert from 'const literal uniform float' to 'VirtualTextureAccessor' Error: failed compiling shader '9BF917E6.00002414-00000000.50000228' Error: Could not parse GISL program. C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : call : void getBumpHeightAt(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1151): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : call : void getBumpHeightAt(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1158): Error: 'getBumpHeightAt' : - candidate : float getBumpHeightAt(in FS_INPUT, inout FS_GLOBALS, in structXPerInstanceParameters*, in structXObjectParameters*, in float2, in uint) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : call : void getHeightRayIntersection(in float2, VirtualTextureIndex, texture2D<float4, access::read>, sampler, float2, in float, in float, float, uniform float, float, VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : - candidate : float2 getHeightRayIntersection(in float2, in VirtualTextureIndex, in texture2D<float4, access::read>, in sampler, in float2, in float, in float, in float, in float, in float, in bool, in float, out VirtualTextureAccessor) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1144): Error: 'getHeightRayIntersection' : - candidate : float2 getHeightRayIntersection(in FS_INPUT, inout FS_GLOBALS, in structXPerInstanceParameters*, in structXObjectParameters*, in float2, in uint, in float2, in float2, in float2, in float, in float, inout float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : no matching overloaded function found C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : call : void createVirtualTextureAccessor(VirtualTextureIndex, texture2D<float4, access::read>, sampler, float2, float2, uniform float, float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : - candidate : VirtualTextureAccessor createVirtualTextureAccessor(in VirtualTextureIndex, in texture2D<AnyFloatN, access::read>, in sampler, in float2, in float2, in float, in float, in bool, in float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'createVirtualTextureAccessor' : - candidate : VirtualTextureAccessor createVirtualTextureAccessor(in VirtualTextureIndex, in texture2D<AnyFloatN, access::read>, in sampler, in float2, in float, in float, in bool, in float) C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: '' : types are not compatible for assignment C:/Program Files (x86)/Farming Simulator 2025/data/shaders/terrainShader.xml(1166): Error: 'assign' : cannot convert from 'const literal uniform float' to 'VirtualTextureAccessor' Error: failed compiling shader '9BF917E6.00002014-00000000.40040028' |
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| Colin Smith (WrinkleysRule) | 14.04.2025 20:57 |
|---|---|
| Update game to patch 1.7 and update GE to 10.0.4 version |
|
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