COMMUNITY FORUM

animatedObjects (Fans)

Forum Overview >> Farming Simulator 25

CategoryFarming Simulator 25
Created10.07.2025 07:48


Mr Dexxx (liamanqueetus) 10.07.2025 07:48
I am looking for some support in getting this animation to work automatically rather than using a on/off switch. I have a building with fans and the only way for them to function in placeable format is to have a switch control added. the Rotator.onCreate will only function if the item is placed into the map in GE (which this item wont be).

I cannot work out a way for this function to work without the control option. Any support from someone more knowing would be fantastic :)

Below is what I am using currently and like i say, functions if i use a trigger on/off but without the trigger, they don't function.

<animatedObject index="Fans">
<animation initialTime="0" duration="1000">
<part node="0>20|0|0|19|21|1|0"> <!--Fans-->
<keyFrame time="0.0" rotation="0 0 0" />
<keyFrame time="5" rotation="0 0 -225000" />
</part>
<part node="0>20|0|0|19|21|2|0"> <!--Fans-->
<keyFrame time="0.0" rotation="0 0 0" />
<keyFrame time="5" rotation="0 0 -225000" />
</part>
</animation>
<controls posAction="ACTIVATE_HANDTOOL" triggerNode="FanSwitch" posText="FANS ON" negText="FANS OFF" />
</animatedObject>

Andreas Pantke (Panne) 10.07.2025 11:58
Einfach fest in Map verbauen
Und paar xml Einträge und Fertig

Mr Dexxx (liamanqueetus) 10.07.2025 17:44
I am creating a placeable mod item, It isn't something I can add to every map as a built in item as yes, as you say it would be simply done...

Andreas Pantke (Panne) 11.07.2025 11:31
Wird Alles fest verbaut in Maps
Platzierbare Objekte mit und ohne Animation nimmt mein Rechner nicht :)

Mr Dexxx (liamanqueetus) 18.07.2025 17:41
That must be a shame if you cannot use a single mod outside of the basegame then and highly unusual since they work quite well for thousands of people.

If anyone else has some positive support on how to add these animations into a downloadable mod placeable it would be greatly appreciated.

Colin Smith (WrinkleysRule) 18.07.2025 18:46
You could try the method in this video (from FS19) which places the animation sequence into the i3d itself and doesn't require an xml

https://www.youtube.com/watch?v=2ABq6ZM-Dow

Access to the example files requires a log in to farmerboysmodding.com


Andreas Pantke (Panne) 18.07.2025 18:55
Besser ist noch Animationen aus LS08 zu Nutzen

Mr Dexxx (liamanqueetus) 18.07.2025 21:27
Colin Smith (WrinkleysRule) - Perfect I will give that a look over this weekend, appreciate it :)


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