| Category | Farming Simulator 25 |
| Created | 07.11.2025 08:02 |
| EdwardZNorton | 07.11.2025 08:02 |
|---|---|
| I'm working on an articulated tractor that has bendy hoses connecting the front half and the rear half of the tractor together, I've went through the process of skinning said hoses so when the tractor turns the hoses don't just clip outside of the model, and when I save and re-open the i3d file the skinned mesh defaults to the 0 axis, instead of staying in place at each parent node axis, am I missing something or has Giants screwed the pooch yet again? |
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