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Fruit Destruction

Forum Overview >> Scripting

CategoryScripting
Created30.06.2022 02:41


Ades Sadaert (Drandrad) 30.06.2022 02:41
Hi, how can i make AI to use this script and destroy fruit on ground

Destruction = {};
function Destruction,:loadMap(savegame)
for name,fruitType in pairs(g_fruitTypeManager.nameToFruitType) do
if name ~= "GRASS" and name ~= "POPLAR" then
local destruction = {}
destruction.filterStart = 2 --3
destruction.filterEnd = 9 --4
destruction.state = 0 --2; set to 3 for less impact
destruction.onlyOnField = true --false
fruitType.destruction = destruction
end
end
end
addModEventListener(Destruction);
print("Destruction Beta 1.0.0.0 loaded.")


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