Category | Scripting |
Created | 16.02.2023 13:32 |
Patryk Walerianczyk (haker146) | 16.02.2023 13:33 |
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Hey, I'm struggling with such a problem, I would like to replace tree shaders in a separate mod using LUA, specifically treeBillboardShader.xml and treeBranchShader.xml The paths to these files are in the map.i3d file. Now my question, does anyone know how to replace these files with a lua script that would be loaded as a mod?? PS.Sorry for my previous test thread, there is a problem in the tum forum to add a thread with a long title |
Patryk Walerianczyk (haker146) | 16.02.2023 14:43 |
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I searched the LUA documentation for FS22 but I didn't find any example of loading tree shaders other than the default ones |
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