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LUA error

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CategoryScripting
Created02.12.2024 15:19


Nonscheff (Nonscheff) 02.12.2024 15:19
Unfortunately I get this LUA error after some time, can someone help me to fix this error? Thank you very much


2024-12-02 14:58 Error: Running LUA method 'update'.
dataS/scripts/effects/ParticleEffect.lua:238: attempt to index nil with 'get'

D:\auto_builder\cache\svn\ea9a5622e572945b15ea29d3259b08f1\src\engine\app\ReflectionAndScriptBinding.cpp (10630): !MathUtil::isNaN(pArgs->arg[0].f)2024-12-02 14:50
Script error: Argument is a NaN
LUA call stack:
=[C]:-1 setScale
=dataS/scripts/vehicles/specializations/FillVolume.lua:392 onUpdate
=dataS/scripts/specialization/SpecializationUtil.lua:44 raiseEvent
=dataS/scripts/vehicles/Vehicle.lua:1879 update
=dataS/scripts/network/NetworkNode.lua:164 updateActiveObjects
=dataS/scripts/network/Server.lua:64 update
=dataS/scripts/BaseMission.lua:1017 update
=dataS/scripts/FSBaseMission.lua:1936 update
=dataS/scripts/mission00.lua:658 update
=dataS/scripts/main.lua:1193 update
2024-12-02 14:50 Validity check failed in TransformGroup_setScale:
D:\auto_builder\cache\svn\ea9a5622e572945b15ea29d3259b08f1\src\engine\app\ReflectionAndScriptBinding.cpp (10630): MathUtil::isFinite(pArgs->arg[0].f)2024-12-02 14:50
Script error: Argument is an infinity
LUA call stack:
=[C]:-1 setScale
=dataS/scripts/vehicles/specializations/FillVolume.lua:392 onUpdate
=dataS/scripts/specialization/SpecializationUtil.lua:44 raiseEvent
=dataS/scripts/vehicles/Vehicle.lua:1879 update
=dataS/scripts/network/NetworkNode.lua:164 updateActiveObjects
=dataS/scripts/network/Server.lua:64 update
=dataS/scripts/BaseMission.lua:1017 update
=dataS/scripts/FSBaseMission.lua:1936 update
=dataS/scripts/mission00.lua:658 update
=dataS/scripts/main.lua:1193 update
2024-12-02 14:50 Validity check failed in TransformGroup_setScale:
D:\auto_builder\cache\svn\ea9a5622e572945b15ea29d3259b08f1\src\engine\app\ReflectionAndScriptBinding.cpp (10631): MathUtil::isFinite(pArgs->arg[1].f)2024-12-02 14:50
Script error: Argument is an infinity

Markus Fricker (Kusi78) 04.12.2024 18:44
LUA call stack:
=[C]:-1 getParent
=dataS/scripts/i3d/I3DUtil.lua:613 getIsLinkedToNode
=dataS/scripts/animals/husbandry/objects/feedingRobot/FeedingRobot.lua:793 onRobotTrigger
2024-12-04 18:34 Warning (script): 'getParent': Argument 1 has wrong type. Expected: Int. Actual: Nil

D:\auto_builder\cache\svn\ea9a5622e572945b15ea29d3259b08f1\src\base\scripting\lua\LuauScriptSystem.cpp (1113): expectedType == Value::VoidType || expectedType == Value::ClassType2024-12-04 18:34
Script error: 'getParent': Argument 1 has wrong type. Expected: Int. Actual: Nil

Markus Fricker (Kusi78) 06.12.2024 12:51
Script error: Divide by zero error.
LUA call stack:
=dataS/scripts/missions/forestry/DeadwoodMission.lua:736 getCompletion
=dataS/scripts/missions/AbstractMission.lua:382 updateTick
=dataS/scripts/network/NetworkNode.lua:184 updateActiveObjectsTick
=dataS/scripts/network/Server.lua:83 update
=dataS/scripts/BaseMission.lua:1017 update
=dataS/scripts/FSBaseMission.lua:1936 update
=dataS/scripts/mission00.lua:658 update
=dataS/scripts/main.lua:1193 update
2024-12-06 12:26

instantmash 20.01.2025 22:14
I've had the same error with my server. Fresh install as of a few days ago, no mods.

Error: Running LUA method 'update'.
dataS/scripts/effects/ParticleEffect.lua:238: attempt to index nil with 'get'

This error loops infinitely, filling up the console and game logic halts. This happened twice yesterday.

Jason Peterman (PetermanFarms) 07.04.2025 13:58
In Giants editor I am getting this when I debug fields Script error: Divide by zero error.
LUA call stack:
=C:/Program Files (x86)/Farming Simulator 2025/dataS/scripts/utils/MathUtil.lua:311 vector3Normalize
=C:/Program Files/GIANTS Software/GIANTS_Editor_10.0.3/scripts/map/farmlandFields/fieldToolkit.lua:1006 draw



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