|Manuel Leithner - GIANTS Software||08.08.2009 11:34|
I want to change a texture on a mesh during runtime. So i had a look on the skyShader. This shader only works with emissiveTextur. My desire is to know the following keywords especially for a normal texture:
emissiveColor ( i tried ambientColor or diffuseColor but it didn't work :-( )
|Christian Ammann - GIANTS Software||08.08.2009 11:41|
Overwrite attribute albedo (float4) with your own texture
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