Category | Scripting |
Created | 03.01.2016 22:14 |
Bryce Conklin (KasKadia) | 03.01.2016 22:17 |
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I have created paintable trees to make creating a forest a lot easier. My problem is the size is not big enough to match the other trees. I went into the .xml (of map) to change it. When I changed the size it does not affect anything. |
Emil Drefers (Unknown) | 04.01.2016 07:23 |
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Hi, what did you change exactly? Note: you can place and duplicate an object very quickly in the GIANTS Editor. see: menu -> Help -> Keyboard Shortcuts or https://gdn.giants-software.com/editor.php?editor=onlineHelp#editor_interactive_placement Cheers, Emil |
Bryce Conklin (KasKadia) | 09.01.2016 17:51 |
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I am sorry I did not mean to say the .xml I MEANT to say map01 file. <FoliageSubLayer name="treesTanne2" numDensityMapChannels="1" materialId="3060" cellSize="8" viewDistance="2000" terrainOffset="-0.8" objectMask="65520" atlasSize="2" numBlocksPerUnit=".25" width="8" height="8" widthVariance="0.1" heightVariance="3" horizontalPositionVariance="5"/> I was changing the width and height |
Emil Drefers (Unknown) | 11.01.2016 07:59 |
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Hi, you are at the limit [-8, +8] anyhow, so you can't scale it anymore. You could create a new shape and assign that to as a blockShapeId to that foliageSubLayer. But I would recommend you to use the default trees ... they look so much nicer than any foliage trees I have seen so far ;) Again, there is a shortcut which makes it extremly easy to place trees(objects very quickly and efficient. Cheers, Emil |
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