Category | Scripting |
Created | 03.02.2016 19:24 |
Fractal Modding (Fractal) | 03.02.2016 19:31 |
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Hi, what I object to hook up correctly it can be wear Player? I used this function button and did it exactly like this: setTranslation(self.components[1].node, unpack(self.objectTranslation)); setRotation(self.components[1].node, unpack(self.objectRotation)); link(g_currentMission.player.rootNode, self.components[1].node); the problem is that when I take a player and I'm moving this object lint. Sorry for my English Cheers, Fractal |
Emil Drefers (Unknown) | 04.02.2016 07:54 |
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Hi, it depends on the physical properties (rigid body type) of the object. If the object is not a rigid body you should be able to place it wherever you want. Otherwise you might need to connect it by using a joint. Cheers, Emil |
Fractal Modding (Fractal) | 04.02.2016 15:44 |
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The facility is able to "Dynamic" if you walk up under him and run to connect it takes it in a position which gave the lua but when I move it pulls Object. Please look at the video as it looks at me. https://youtu.be/wnYBzfyFo5Q?t=6 I think it's the fault that I sprayer is to "g_currentMission.player.rootNode" Sorry for my English - "Translate Google" hehe :) PS: I tried to see how it is to Pitchfork Burner, but I do not understand how he did it not by using the function button in conjunction (link) with the farmer. Cheers, Fractal |
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