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add bottles to mod map

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Created05.11.2010 20:22

Andreas Großschedl (Unknown) 05.11.2010 20:26
Is it possible to add the bottles to a mod map?

I tried to load the i3d files for both: bottles and glasscontainers. Then i add the id to the var g_currentMission.missionMapBottles and g_currentMission.missionMapGlassContainers and I also inserted the id of the triggers to g_currentMission.missionMapBottleTriggers and g_currentMission.missionMapGlassContainerTrigger.

Result: the bottles and the containers are visible but the trigger is not working.
Some can help?


Andreas Großschedl (Unknown) 19.11.2010 22:24
Found it out now! For all others:
or on Wiki:

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