Category | Scripting |
Created | 19.11.2010 17:50 |
Linus Ek (Unknown) | 19.11.2010 17:55 |
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Hey there. I'm trying to convert a mod from FS2009 to FS2011 and got stuck at one part. g_currentMission.tipTriggers is an empty table. It shouldnt be empty right? I'm testing on a modded default map. For an example : print(tostring(table.maxn(g_currentMission.tipTriggers))) prints 0 Okey after some more testing I figured out that it isnt empty. But I cant count it. I tried with table.getn too.. |
Andreas Großschedl (Unknown) | 19.11.2010 22:20 |
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Try this to find out more: local z=0; for k,v in pairs(g_currentMission.tipTriggers) do z=z+1; print("TipTrigger: " .. tostring(z)); print(tostring(k) .."("..type(v)..")="..tostring(v)); for i,j in pairs(g_currentMission.tipTriggers[k]) do print(tostring(i).."("..type(j)..")="..tostring(j)); end; end; |
Linus Ek (Unknown) | 20.11.2010 12:41 |
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Yeah, found a similar function that solved my problem. Thanks. :) |
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