| Category | Scripting |
| Created | 13.02.2019 04:13 |
| Jordon Ellefson (Unknown) | 13.02.2019 04:13 |
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| Hello Ive been working on a placeable cow pasture for the game and got everything placed in ge and nav mesh but having issues scripting it. I used an already established xml so I could have all the modules filled in and everything and put in the right i3D path but when I try to buy it in game it says I have to many bought and freezes the game. Do I need to change something or rewrite the whole script? Any help would be appreciated |
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| Bilbo Beutlin (BBeutlin) | 13.02.2019 11:28 |
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| To get reference files open a standard husbandry in GE and do "new mod from game". |
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| Kyle Meyer (kjmeyer) | 03.03.2019 02:06 |
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| I had to add rootNode="placeable" in the store item line of the modDesc |
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| Unknown | 03.03.2019 21:46 |
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| Dont forget to open console when this error happen :) sometimes it's triggers who re not solid / bah path for textures / etc... you was lucky :D but dont forget to put console it say you what error occur usualy. |
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