Category | Editor |
Created | 18.11.2014 18:26 |
Juuso Korsimo (Unknown) | 18.11.2014 18:30 |
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So I started making a map and then i modelled some barns and when i export them via blender from sketchup and open the i3d file in GE it says: Error: Can't load resource. My textures are .jpg. Im new to GE so maybe im doing something wrong? |
Juuso Korsimo (Unknown) | 18.11.2014 18:49 |
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Wont load even when textures converted and path changed in i3d |
Lafage Xavier (Unknown) | 18.11.2014 20:54 |
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the texture should eter dds format |
Emil Drefers (Unknown) | 09.12.2014 15:50 |
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Hi, yes, .dds is definetely the prefrerred texture format. But for testing purposes .png would also be OK. Check if the error message " Error: Can't load resource ..... " shows a file path. if not, then something went wrong during the export to the i3d file format. You can also check the file paths by opening the i3d file with a texteditor (n++ is recommended) Cheers, Emil |
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