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Parked Vehicles

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Created26.04.2015 22:46

James Biddulph (Unknown) 26.04.2015 22:49
How do you add a parked vehicle to a map, by this I mean either drivable or not, I know it is done in the editor by putting a transform where you want the vehicle to be but I do not know how to get the game to recognize where the car/vehicle should be. I also know that the transforms should be in another transform named parkedCars that is inside the trafficSpline transform, this much I have figured out. Is there a script you call to make these vehicles appear in-game. Help would be appreciated.

Emil Drefers (Unknown) 27.04.2015 08:20

the parent transform group of the transform group for the aparked vehicles must have the accorindg user attributes set.

Just compare it to the default map.

There should not be much to do ;)


James Biddulph (Unknown) 27.04.2015 09:59
Thanks, have got it working now.

My problem was I had 2 spline transforms for traffic instead of just the one.

And also I think I had traffic off in the game settings.

Thanks for your help

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