|Meint Postma (Unknown)||18.06.2015 07:10|
|I want to make a Norwegian map for Farming Simulator 15, but when I load a few buildings of Farming Simulator 2011 (Norwegian sheds) It all works fine in the editor, all textures are in...
But when I load the map in the game (Farming Simulator 15) All the buildings show up in white colour (without textures)
I tried several things to change this, maybe it isn´t possible to use Fs2011 Buildings in Farming Simulator 15? But in the GIANTS editor all textures are fine..
Maybe I did something wrong by preparing the map?
My question is, is there a possibillity to get the textures in the FS15 game?
|Emil Drefers (Unknown)||18.06.2015 08:03|
please be so kind and try to search this forum for similar posts ...
This question has been answered several times.
In short form:
If an object appears white ingame it has been imported incorrectly (missing textures)
|Meint Postma (Unknown)||18.06.2015 15:55|
Thanks for the reply!
But Farming Sim 2011 buildings aren't a problem for the Farming Sim 15 game to import?
Because by my models are only .dds files and no i3d shapes file included..
|Emil Drefers (Unknown)||19.06.2015 07:44|
the .shapes file will be generated as soon as you save an i3d file with a new version of the GIANTS Editor.
The Editor should be able to open older files, as long as they do not make use of shaders (e.g. maps or vehicles) ;)
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