Category | Editor |
Created | 18.06.2015 07:05 |
Meint Postma (Unknown) | 18.06.2015 07:10 |
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I want to make a Norwegian map for Farming Simulator 15, but when I load a few buildings of Farming Simulator 2011 (Norwegian sheds) It all works fine in the editor, all textures are in... But when I load the map in the game (Farming Simulator 15) All the buildings show up in white colour (without textures) I tried several things to change this, maybe it isn´t possible to use Fs2011 Buildings in Farming Simulator 15? But in the GIANTS editor all textures are fine.. Maybe I did something wrong by preparing the map? My question is, is there a possibillity to get the textures in the FS15 game? Kinds Regards, Meint Postma |
Emil Drefers (Unknown) | 18.06.2015 08:03 |
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Hi, please be so kind and try to search this forum for similar posts ... This question has been answered several times. In short form: If an object appears white ingame it has been imported incorrectly (missing textures) Cheers, Emil |
Meint Postma (Unknown) | 18.06.2015 15:55 |
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Hello Emil, Thanks for the reply! But Farming Sim 2011 buildings aren't a problem for the Farming Sim 15 game to import? Because by my models are only .dds files and no i3d shapes file included.. |
Emil Drefers (Unknown) | 19.06.2015 07:44 |
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Hi, the .shapes file will be generated as soon as you save an i3d file with a new version of the GIANTS Editor. The Editor should be able to open older files, as long as they do not make use of shaders (e.g. maps or vehicles) ;) Cheers, Emil |
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