|Mike Prpich (Pirps19)||27.07.2015 18:07|
|I'm getting the following errors in my map in Giants when i open the scripting window, it think its the cause of my map lagging. What does it mean and how can i fix it. I've also exported buildings and some trees from another map and added them.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/texture3_sideways.dds'.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/mauer4.dds'.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/mauer3.dds'.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/trim_1.dds'.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/trim3.dds'.
Warning: Loading file with invalid case 'C:/Users/Mike/Documents/My Games/FarmingSimulator2015/mods/RZR_FARM/map/MIG_Map/texture1_old.dds'.
|Emil Drefers (Unknown)||28.07.2015 08:15|
this error message:
"Warning: Loading file with invalid case"
means that the file path is not correct in terms of upper and lower case.
Please check UPPER and lower case of the file path and adjust it to the existing file.
|Mike Prpich (Pirps19)||28.07.2015 20:53|
|awesome thanks, ya silly mistake on my part, I'm also having another issue, I'm adding lighting to my bulidings, they work great so far but the only thing is that my vehicle lights don't work once i get close to the building with the lights and its very dark until i either drive far enough away or drive under the lighting. What do i need to adjust to fix this. thanks!
|Emil Drefers (Unknown)||29.07.2015 08:29|
depending on your graphics crad and the settings you choosed for the game theire can only be a certain number of lights.
So the maximum number of real vehicle lights is one.
If you use a hradware (gpu) profil higher than 'high' the number is increased to two.
You could use the "Nightlight2" (UserAttribute - onCreate) to set some objects (in)visible automatically, depending on the daytime.
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