|Eric S Taliaferro (eric29360)||12.02.2016 09:01|
|Application: GIANTS Editor 64bit 6.0.3
CPU: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
Memory: 3908 MB
OS: Windows NT 6.1 64-bit
Driver: OpenAL Software
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 3.3.0 - Build 18.104.22.16898
Shader Version: 3.30 - Intel Build 22.214.171.12498
GL_NV_texture_compression_vtc not supported
GL_ARB_get_program_binary not supported
GL_ATI_texture_float not supported
OpenGL initialization successful
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Check for updates (http://gdn.giants-software.com)
|Emil Drefers (Unknown)||15.02.2016 08:14|
the problem occurse probably because your computer has an 'integratde graphics card'.
These cards are known to not support OpenGL as much as the Ediotr requires.
Therefore you could try to update the drivers of your graphics card.
But without any guarantee ...
|Mew Three (Unknown)||04.06.2016 02:00|
|I have had the same issue as well and I have newest drivers for my laptop
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