Category | Editor |
Created | 06.06.2016 22:36 |
Brendan Otto (Unknown) | 06.06.2016 22:42 |
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I am trying to set up a new map for editing in the Giants Editor. I have followed the tutorial videos exactly. I loaded the starter map in the editor just fine. I then clicked the export all with files button and selected my folder. As soon as i click save the giants editor crashes. This happens every time I try it. When it crashes the box that pops up says giants editor 6.0.4 has stopped working even though I know for a fact i installed 6.0.5. |
Ismael A. (Unknown) | 07.06.2016 00:41 |
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If you export other objec crashes too? |
Don Smith (Baalgauge) | 20.07.2016 01:15 |
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I getting this exact same error , someone plz help? :/ |
Don Smith (Baalgauge) | 15.08.2016 14:29 |
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im getting this error also, does this when saving to, Log GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 26 2016) Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 6.0.5 Main System CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ Restricted multi-core behavior is enabled Memory: 4095 MB OS: Windows NT 6.2 64-bit Physics System Version: 5.9.4 Thread(s): 1 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce 210/PCIe/SSE2 Version: 3.3.0 Shader Version: 3.30 NVIDIA via Cg compiler max_texture_layers: 16 OpenGL initialization successful Hardware Profile Level: Low (auto) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Foliage View Distance Factor: 1.000000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Warning: Loading file with invalid case 'C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/Textures/pine.dds'. Check for updates (http://gdn.giants-software.com) Warning: Loading file with invalid case 'C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/Textures/menards.dds'. Warning: Loading file with invalid case 'C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/Textures/metal.dds'. Warning: Loading file with invalid case 'C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/Textures/whiteSteel.dds'. Warning: Loading file with invalid case 'C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/Textures/mesh.dds'. C:\Users\Baalgauge\Desktop\FS Stuff\My Edited Mods\Idaho V1\FS15_Idaho_USA_SMG_MF\map\map01.i3d (56359.39 ms) Warning (performance): Texture C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/newModels/bins/models/newObjects/models/neueroBin/Silo/adStrip.dds raw format. Warning (compatibility): Texture C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/textures/terrain/grass_diffuse.dds width or height doesn't equal 2^n. Warning (compatibility): Texture C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/textures/terrain/grass_diffuse.png width or height doesn't equal 2^n. Also idk why it says im using windows NT 64 , cause im not , said WIndows NT even when i was on Vista 32 bit, now im on Windows 10 64bit , its still saying windows NT |
Yoyyo Manraj (Unknown) | 20.09.2016 23:23 |
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my giants editor crashing |
Michael Lee (05grizzly660) | 25.10.2016 14:41 |
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win 10 sucks when it comes to work on stuff you pc isnt fast you need a faster pc to run GE |
Michael Lee (05grizzly660) | 25.10.2016 14:44 |
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win 10 sucks when it comes to work on stuff you pc isnt fast you need a faster pc to run GE. And Warning (compatibility): Texture C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/textures/terrain/grass_diffuse.dds width or height doesn't equal 2^n. Warning (compatibility): Texture C:/Users/Baalgauge/Desktop/FS Stuff/My Edited Mods/Idaho V1/FS15_Idaho_USA_SMG_MF/map/textures/terrain/grass_diffuse.png width or height doesn't equal 2^n. this is bad you changed a a number in the map and it cant zip cause of this line. |
Emil Drefers (Unknown) | 26.10.2016 08:44 |
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Hi, that warning message has nothing to do with win10 or your PC. The texture size not perfect. Any texture should have a size (and width) of 2^n. That means a size of 512x512 for example is perfect, but 513x512 or 512x513 is bad. Valid sizes are 2^n ... e.g. 128, 256, 512, 1024, 2048, 4096, ... Cheers, Emil |
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