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Can't Edit Maps

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Created25.10.2016 21:36


Remy Karlsen (Unknown) 25.10.2016 21:39
Is there anyone here that have a clue how to fix this? The Giants Editor just stops working when i try to load a map (Knaveswell Extended)

GIANTS Engine Runtime 7.0.0 (13609:13610) 64bit (Build Date: Oct 25 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 7.0.2
Main System
CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Memory: 8153 MB
OS: Windows NT 6.3 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 660/PCIe/SSE2
Version: 4.5.0 NVIDIA 355.98
Shader Version: 4.50 NVIDIA
Max. Texture Layers: 16
GL_AMD_depth_clamp_separate not supported
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (auto)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Check for updates (http://gdn.giants-software.com)
Warning (performance): Texture C:/Users/Remy/Documents/Ny mappe/map/textures/foliage/ground_diffuse.png raw format.
Warning (performance): Texture C:/Users/Remy/Documents/Ny mappe/map/textures/foliage/ground_normal.png raw format.
Warning (performance): Texture C:/Users/Remy/Documents/Ny mappe/map/textures/foliage/ground_height.png raw format.
Warning (performance): Texture C:/Users/Remy/Documents/Ny mappe/map/textures/foliage/ground_normal2.png raw format.
Warning: Old shape file format version found 'map01.i3d.shapes'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Unsupported I3D foliage feature 'growthNumStates'.
Warning: Old animation file format version found 'map01.i3d.anim'.
C:\Users\Remy\Documents\Ny mappe\map\map01.i3d (7693.06) ms
Error: Failed to create texture array. Texture 'C:/Users/Remy/Documents/Ny mappe/map/textures/terrain/grass_diffuse.png' doesn't match the image properties of the other layers.


Emil Drefers (Unknown) 26.10.2016 09:12
Hi,

some things in that 'outdated map' brake the loading process.

I would recommend to start with the default map (see video tutorials) and port things from the old mod map to the new one.
Also, please copy one thing after another, not all at once

Cheers,
Emil




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