Category | Editor |
Created | 14.07.2010 17:23 |
Alex Shaw (Unknown) | 14.07.2010 17:24 |
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Hi folks, Just a quick one while I consider making my first map. What's the real world ground area/size of a map based on a 1024/1024 base? Alex |
Stefan Geiger - GIANTS Software | 16.07.2010 09:25 |
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The real size depends on the "unitsPerPixel" attribute of the terrain in the i3d. The real size then is unitsPerPixel*heightmapSize. In the default Farming Simulator 2009 map, this is 2. Thus the map with a 1024x1024 heightmap will be 2048x2048 meters. |
Alex Shaw (Unknown) | 25.07.2010 08:50 |
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Thank you. |
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