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Creating a Light in a Map

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Created31.01.2017 06:04


Anthony Queen (tqueen113) 31.01.2017 06:06
Hello, I am trying to figure out how to make a light come on in game at 2100 hours instead of being on all the time. Is this something that needs a script to work or am I missing something? Thanks for any advice.

Bilbo Beutlin (BBeutlin) 31.01.2017 08:07
Why didn't you examine the usual lights on a map, eg. street lamps?
Yes, they are controlled by a script. They use the user attribute:
<Attribute name="onCreate" type="scriptCallback" value="Nightlight2.onCreate"/>

Anthony Queen (tqueen113) 31.01.2017 13:42
Thank you for your input, I did look at the original map lights but only in GE not in the script as I am kinda new at this and not sure what script to look at of how to go about adding line to make them work. I am trying to teach myself as I go and this forum is great for learning. Thank you!


Anthony Queen (tqueen113) 31.01.2017 14:28
I found it! I was looking at the light itself and not the transform group, I tried it on my map and it works perfect! Thank you so much for your help!


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