Category | Editor |
Created | 15.03.2017 02:21 |
Anthony Queen (tqueen113) | 15.03.2017 02:24 |
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Hello, I have been working on a map and I have fixed all the error messages in the log exept for thie and I am stumped. Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Static actor moved (Hek)Warning (physics): Add trigger callback failed, object PlaceholderForAnotherTrigger is not a physics trigger. Any help I would be grateful! Thanks! |
Emil Drefers (Unknown) | 15.03.2017 07:32 |
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Hi, you have several problems there. Something like: Warning (physics): Static actor moved means that an object was made static (physical rigid body). But static objects must not be moved, scaled or rotated. They have one position and keep it all the time. Concerning: Add trigger callback failed, object PlaceholderForAnotherTrigger is not a physics trigger You have missed to replace an object. So, a script tries to use that object as a trigger. Triggers must have a physical body, but the current object does not have. So, you could either delete that object (respectively the 'other object' which tries to use this object as a trigger - might be the same object though) or you set correct physical attributes on that object Cheers, Emil |
Anthony Queen (tqueen113) | 15.03.2017 11:26 |
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thanks! this could take some time I have no idea what object it is referring to. |
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