Category | Editor |
Created | 24.05.2017 13:35 |
N0tr3ady (n0tr3adY) | 24.05.2017 13:35 |
---|---|
Cheerz, I've created a completely new mesh for foliageLayer. Added it to map.i3d, set-up correctly shaders, textures, etc. In GE it looks good, but in game : #1 not visible #2 if visible, then all faces are black. Tried few things, in some cases there are serious fps drops, and flickering lines coming from the mesh. Whats the trick? Regards, nry |
Emil Drefers (Unknown) | 24.05.2017 16:49 |
---|---|
Hi, really hard to say from a distance, but do really all states of the foliage work correctly in GE? Please double check that. Cheers, Emil |
Note: Log in to post. Create a new account here.