|N0tr3ady (n0tr3adY)||24.05.2017 13:35|
I've created a completely new mesh for foliageLayer. Added it to map.i3d, set-up correctly shaders, textures, etc.
In GE it looks good, but in game :
#1 not visible
#2 if visible, then all faces are black.
Tried few things, in some cases there are serious fps drops, and flickering lines coming from the mesh.
Whats the trick?
|Emil Drefers (Unknown)||24.05.2017 16:49|
really hard to say from a distance, but do really all states of the foliage work correctly in GE?
Please double check that.
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